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|
// ==========================================================================
// Advertisement plugin using Google IMA HTML5 SDK
// Create an account with our ad partner, vi here:
// https://www.vi.ai/publisher-video-monetization/
// ==========================================================================
/* global google */
import { createElement } from '../utils/elements';
import { triggerEvent } from '../utils/events';
import i18n from '../utils/i18n';
import is from '../utils/is';
import loadScript from '../utils/load-script';
import { silencePromise } from '../utils/promise';
import { formatTime } from '../utils/time';
import { buildUrlParams } from '../utils/urls';
const destroy = (instance) => {
// Destroy our adsManager
if (instance.manager) {
instance.manager.destroy();
}
// Destroy our adsManager
if (instance.elements.displayContainer) {
instance.elements.displayContainer.destroy();
}
instance.elements.container.remove();
};
class Ads {
/**
* Ads constructor.
* @param {Object} player
* @return {Ads}
*/
constructor(player) {
this.player = player;
this.config = player.config.ads;
this.playing = false;
this.initialized = false;
this.elements = {
container: null,
displayContainer: null,
};
this.manager = null;
this.loader = null;
this.cuePoints = null;
this.events = {};
this.safetyTimer = null;
this.countdownTimer = null;
// Setup a promise to resolve when the IMA manager is ready
this.managerPromise = new Promise((resolve, reject) => {
// The ad is loaded and ready
this.on('loaded', resolve);
// Ads failed
this.on('error', reject);
});
this.load();
}
get enabled() {
const { config } = this;
return (
this.player.isHTML5 &&
this.player.isVideo &&
config.enabled &&
(!is.empty(config.publisherId) || is.url(config.tagUrl))
);
}
/**
* Load the IMA SDK
*/
load = () => {
if (!this.enabled) {
return;
}
// Check if the Google IMA3 SDK is loaded or load it ourselves
if (!is.object(window.google) || !is.object(window.google.ima)) {
loadScript(this.player.config.urls.googleIMA.sdk)
.then(() => {
this.ready();
})
.catch(() => {
// Script failed to load or is blocked
this.trigger('error', new Error('Google IMA SDK failed to load'));
});
} else {
this.ready();
}
};
/**
* Get the ads instance ready
*/
ready = () => {
// Double check we're enabled
if (!this.enabled) {
destroy(this);
}
// Start ticking our safety timer. If the whole advertisement
// thing doesn't resolve within our set time; we bail
this.startSafetyTimer(12000, 'ready()');
// Clear the safety timer
this.managerPromise.then(() => {
this.clearSafetyTimer('onAdsManagerLoaded()');
});
// Set listeners on the Plyr instance
this.listeners();
// Setup the IMA SDK
this.setupIMA();
};
// Build the tag URL
get tagUrl() {
const { config } = this;
if (is.url(config.tagUrl)) {
return config.tagUrl;
}
const params = {
AV_PUBLISHERID: '58c25bb0073ef448b1087ad6',
AV_CHANNELID: '5a0458dc28a06145e4519d21',
AV_URL: window.location.hostname,
cb: Date.now(),
AV_WIDTH: 640,
AV_HEIGHT: 480,
AV_CDIM2: config.publisherId,
};
const base = 'https://go.aniview.com/api/adserver6/vast/';
return `${base}?${buildUrlParams(params)}`;
}
/**
* In order for the SDK to display ads for our video, we need to tell it where to put them,
* so here we define our ad container. This div is set up to render on top of the video player.
* Using the code below, we tell the SDK to render ads within that div. We also provide a
* handle to the content video player - the SDK will poll the current time of our player to
* properly place mid-rolls. After we create the ad display container, we initialize it. On
* mobile devices, this initialization is done as the result of a user action.
*/
setupIMA = () => {
// Create the container for our advertisements
this.elements.container = createElement('div', {
class: this.player.config.classNames.ads,
});
this.player.elements.container.appendChild(this.elements.container);
// So we can run VPAID2
google.ima.settings.setVpaidMode(google.ima.ImaSdkSettings.VpaidMode.ENABLED);
// Set language
google.ima.settings.setLocale(this.player.config.ads.language);
// Set playback for iOS10+
google.ima.settings.setDisableCustomPlaybackForIOS10Plus(this.player.config.playsinline);
// We assume the adContainer is the video container of the plyr element that will house the ads
this.elements.displayContainer = new google.ima.AdDisplayContainer(this.elements.container, this.player.media);
// Create ads loader
this.loader = new google.ima.AdsLoader(this.elements.displayContainer);
// Listen and respond to ads loaded and error events
this.loader.addEventListener(
google.ima.AdsManagerLoadedEvent.Type.ADS_MANAGER_LOADED,
(event) => this.onAdsManagerLoaded(event),
false,
);
this.loader.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, (error) => this.onAdError(error), false);
// Request video ads to be pre-loaded
this.requestAds();
};
/**
* Request advertisements
*/
requestAds = () => {
const { container } = this.player.elements;
try {
// Request video ads
const request = new google.ima.AdsRequest();
request.adTagUrl = this.tagUrl;
// Specify the linear and nonlinear slot sizes. This helps the SDK
// to select the correct creative if multiple are returned
request.linearAdSlotWidth = container.offsetWidth;
request.linearAdSlotHeight = container.offsetHeight;
request.nonLinearAdSlotWidth = container.offsetWidth;
request.nonLinearAdSlotHeight = container.offsetHeight;
// We only overlay ads as we only support video.
request.forceNonLinearFullSlot = false;
// Mute based on current state
request.setAdWillPlayMuted(!this.player.muted);
this.loader.requestAds(request);
} catch (e) {
this.onAdError(e);
}
};
/**
* Update the ad countdown
* @param {Boolean} start
*/
pollCountdown = (start = false) => {
if (!start) {
clearInterval(this.countdownTimer);
this.elements.container.removeAttribute('data-badge-text');
return;
}
const update = () => {
const time = formatTime(Math.max(this.manager.getRemainingTime(), 0));
const label = `${i18n.get('advertisement', this.player.config)} - ${time}`;
this.elements.container.setAttribute('data-badge-text', label);
};
this.countdownTimer = setInterval(update, 100);
};
/**
* This method is called whenever the ads are ready inside the AdDisplayContainer
* @param {Event} adsManagerLoadedEvent
*/
onAdsManagerLoaded = (event) => {
// Load could occur after a source change (race condition)
if (!this.enabled) {
return;
}
// Get the ads manager
const settings = new google.ima.AdsRenderingSettings();
// Tell the SDK to save and restore content video state on our behalf
settings.restoreCustomPlaybackStateOnAdBreakComplete = true;
settings.enablePreloading = true;
// The SDK is polling currentTime on the contentPlayback. And needs a duration
// so it can determine when to start the mid- and post-roll
this.manager = event.getAdsManager(this.player, settings);
// Get the cue points for any mid-rolls by filtering out the pre- and post-roll
this.cuePoints = this.manager.getCuePoints();
// Add listeners to the required events
// Advertisement error events
this.manager.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, (error) => this.onAdError(error));
// Advertisement regular events
Object.keys(google.ima.AdEvent.Type).forEach((type) => {
this.manager.addEventListener(google.ima.AdEvent.Type[type], (e) => this.onAdEvent(e));
});
// Resolve our adsManager
this.trigger('loaded');
};
addCuePoints = () => {
// Add advertisement cue's within the time line if available
if (!is.empty(this.cuePoints)) {
this.cuePoints.forEach((cuePoint) => {
if (cuePoint !== 0 && cuePoint !== -1 && cuePoint < this.player.duration) {
const seekElement = this.player.elements.progress;
if (is.element(seekElement)) {
const cuePercentage = (100 / this.player.duration) * cuePoint;
const cue = createElement('span', {
class: this.player.config.classNames.cues,
});
cue.style.left = `${cuePercentage.toString()}%`;
seekElement.appendChild(cue);
}
}
});
}
};
/**
* This is where all the event handling takes place. Retrieve the ad from the event. Some
* events (e.g. ALL_ADS_COMPLETED) don't have the ad object associated
* https://developers.google.com/interactive-media-ads/docs/sdks/html5/v3/apis#ima.AdEvent.Type
* @param {Event} event
*/
onAdEvent = (event) => {
const { container } = this.player.elements;
// Retrieve the ad from the event. Some events (e.g. ALL_ADS_COMPLETED)
// don't have ad object associated
const ad = event.getAd();
const adData = event.getAdData();
// Proxy event
const dispatchEvent = (type) => {
triggerEvent.call(this.player, this.player.media, `ads${type.replace(/_/g, '').toLowerCase()}`);
};
// Bubble the event
dispatchEvent(event.type);
switch (event.type) {
case google.ima.AdEvent.Type.LOADED:
// This is the first event sent for an ad - it is possible to determine whether the
// ad is a video ad or an overlay
this.trigger('loaded');
// Start countdown
this.pollCountdown(true);
if (!ad.isLinear()) {
// Position AdDisplayContainer correctly for overlay
ad.width = container.offsetWidth;
ad.height = container.offsetHeight;
}
// console.info('Ad type: ' + event.getAd().getAdPodInfo().getPodIndex());
// console.info('Ad time: ' + event.getAd().getAdPodInfo().getTimeOffset());
break;
case google.ima.AdEvent.Type.STARTED:
// Set volume to match player
this.manager.setVolume(this.player.volume);
break;
case google.ima.AdEvent.Type.ALL_ADS_COMPLETED:
// All ads for the current videos are done. We can now request new advertisements
// in case the video is re-played
// TODO: Example for what happens when a next video in a playlist would be loaded.
// So here we load a new video when all ads are done.
// Then we load new ads within a new adsManager. When the video
// Is started - after - the ads are loaded, then we get ads.
// You can also easily test cancelling and reloading by running
// player.ads.cancel() and player.ads.play from the console I guess.
// this.player.source = {
// type: 'video',
// title: 'View From A Blue Moon',
// sources: [{
// src:
// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.mp4', type:
// 'video/mp4', }], poster:
// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.jpg', tracks:
// [ { kind: 'captions', label: 'English', srclang: 'en', src:
// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.en.vtt',
// default: true, }, { kind: 'captions', label: 'French', srclang: 'fr', src:
// 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.fr.vtt', }, ],
// };
// TODO: So there is still this thing where a video should only be allowed to start
// playing when the IMA SDK is ready or has failed
if (this.player.ended) {
this.loadAds();
} else {
// The SDK won't allow new ads to be called without receiving a contentComplete()
this.loader.contentComplete();
}
break;
case google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED:
// This event indicates the ad has started - the video player can adjust the UI,
// for example display a pause button and remaining time. Fired when content should
// be paused. This usually happens right before an ad is about to cover the content
this.pauseContent();
break;
case google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED:
// This event indicates the ad has finished - the video player can perform
// appropriate UI actions, such as removing the timer for remaining time detection.
// Fired when content should be resumed. This usually happens when an ad finishes
// or collapses
this.pollCountdown();
this.resumeContent();
break;
case google.ima.AdEvent.Type.LOG:
if (adData.adError) {
this.player.debug.warn(`Non-fatal ad error: ${adData.adError.getMessage()}`);
}
break;
default:
break;
}
};
/**
* Any ad error handling comes through here
* @param {Event} event
*/
onAdError = (event) => {
this.cancel();
this.player.debug.warn('Ads error', event);
};
/**
* Setup hooks for Plyr and window events. This ensures
* the mid- and post-roll launch at the correct time. And
* resize the advertisement when the player resizes
*/
listeners = () => {
const { container } = this.player.elements;
let time;
this.player.on('canplay', () => {
this.addCuePoints();
});
this.player.on('ended', () => {
this.loader.contentComplete();
});
this.player.on('timeupdate', () => {
time = this.player.currentTime;
});
this.player.on('seeked', () => {
const seekedTime = this.player.currentTime;
if (is.empty(this.cuePoints)) {
return;
}
this.cuePoints.forEach((cuePoint, index) => {
if (time < cuePoint && cuePoint < seekedTime) {
this.manager.discardAdBreak();
this.cuePoints.splice(index, 1);
}
});
});
// Listen to the resizing of the window. And resize ad accordingly
// TODO: eventually implement ResizeObserver
window.addEventListener('resize', () => {
if (this.manager) {
this.manager.resize(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
}
});
};
/**
* Initialize the adsManager and start playing advertisements
*/
play = () => {
const { container } = this.player.elements;
if (!this.managerPromise) {
this.resumeContent();
}
// Play the requested advertisement whenever the adsManager is ready
this.managerPromise
.then(() => {
// Set volume to match player
this.manager.setVolume(this.player.volume);
// Initialize the container. Must be done via a user action on mobile devices
this.elements.displayContainer.initialize();
try {
if (!this.initialized) {
// Initialize the ads manager. Ad rules playlist will start at this time
this.manager.init(container.offsetWidth, container.offsetHeight, google.ima.ViewMode.NORMAL);
// Call play to start showing the ad. Single video and overlay ads will
// start at this time; the call will be ignored for ad rules
this.manager.start();
}
this.initialized = true;
} catch (adError) {
// An error may be thrown if there was a problem with the
// VAST response
this.onAdError(adError);
}
})
.catch(() => {});
};
/**
* Resume our video
*/
resumeContent = () => {
// Hide the advertisement container
this.elements.container.style.zIndex = '';
// Ad is stopped
this.playing = false;
// Play video
silencePromise(this.player.media.play());
};
/**
* Pause our video
*/
pauseContent = () => {
// Show the advertisement container
this.elements.container.style.zIndex = 3;
// Ad is playing
this.playing = true;
// Pause our video.
this.player.media.pause();
};
/**
* Destroy the adsManager so we can grab new ads after this. If we don't then we're not
* allowed to call new ads based on google policies, as they interpret this as an accidental
* video requests. https://developers.google.com/interactive-
* media-ads/docs/sdks/android/faq#8
*/
cancel = () => {
// Pause our video
if (this.initialized) {
this.resumeContent();
}
// Tell our instance that we're done for now
this.trigger('error');
// Re-create our adsManager
this.loadAds();
};
/**
* Re-create our adsManager
*/
loadAds = () => {
// Tell our adsManager to go bye bye
this.managerPromise
.then(() => {
// Destroy our adsManager
if (this.manager) {
this.manager.destroy();
}
// Re-set our adsManager promises
this.managerPromise = new Promise((resolve) => {
this.on('loaded', resolve);
this.player.debug.log(this.manager);
});
// Now that the manager has been destroyed set it to also be un-initialized
this.initialized = false;
// Now request some new advertisements
this.requestAds();
})
.catch(() => {});
};
/**
* Handles callbacks after an ad event was invoked
* @param {String} event - Event type
*/
trigger = (event, ...args) => {
const handlers = this.events[event];
if (is.array(handlers)) {
handlers.forEach((handler) => {
if (is.function(handler)) {
handler.apply(this, args);
}
});
}
};
/**
* Add event listeners
* @param {String} event - Event type
* @param {Function} callback - Callback for when event occurs
* @return {Ads}
*/
on = (event, callback) => {
if (!is.array(this.events[event])) {
this.events[event] = [];
}
this.events[event].push(callback);
return this;
};
/**
* Setup a safety timer for when the ad network doesn't respond for whatever reason.
* The advertisement has 12 seconds to get its things together. We stop this timer when the
* advertisement is playing, or when a user action is required to start, then we clear the
* timer on ad ready
* @param {Number} time
* @param {String} from
*/
startSafetyTimer = (time, from) => {
this.player.debug.log(`Safety timer invoked from: ${from}`);
this.safetyTimer = setTimeout(() => {
this.cancel();
this.clearSafetyTimer('startSafetyTimer()');
}, time);
};
/**
* Clear our safety timer(s)
* @param {String} from
*/
clearSafetyTimer = (from) => {
if (!is.nullOrUndefined(this.safetyTimer)) {
this.player.debug.log(`Safety timer cleared from: ${from}`);
clearTimeout(this.safetyTimer);
this.safetyTimer = null;
}
};
}
export default Ads;
|