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-rw-r--r--src/js/plugins/preview-thumbnails.js1159
1 files changed, 588 insertions, 571 deletions
diff --git a/src/js/plugins/preview-thumbnails.js b/src/js/plugins/preview-thumbnails.js
index 86eeebc8..6ce53f28 100644
--- a/src/js/plugins/preview-thumbnails.js
+++ b/src/js/plugins/preview-thumbnails.js
@@ -6,50 +6,50 @@ import { formatTime } from '../utils/time';
// Arg: vttDataString example: "WEBVTT\n\n1\n00:00:05.000 --> 00:00:10.000\n1080p-00001.jpg"
const parseVtt = vttDataString => {
- const processedList = [];
- const frames = vttDataString.split(/\r\n\r\n|\n\n|\r\r/);
-
- frames.forEach(frame => {
- const result = {};
- const lines = frame.split(/\r\n|\n|\r/);
-
- lines.forEach(line => {
- if (!is.number(result.startTime)) {
- // The line with start and end times on it is the first line of interest
- const matchTimes = line.match(
- /([0-9]{2})?:?([0-9]{2}):([0-9]{2}).([0-9]{2,3})( ?--> ?)([0-9]{2})?:?([0-9]{2}):([0-9]{2}).([0-9]{2,3})/,
- ); // Note that this currently ignores caption formatting directives that are optionally on the end of this line - fine for non-captions VTT
-
- if (matchTimes) {
- result.startTime =
- Number(matchTimes[1] || 0) * 60 * 60 +
- Number(matchTimes[2]) * 60 +
- Number(matchTimes[3]) +
- Number(`0.${matchTimes[4]}`);
- result.endTime =
- Number(matchTimes[6] || 0) * 60 * 60 +
- Number(matchTimes[7]) * 60 +
- Number(matchTimes[8]) +
- Number(`0.${matchTimes[9]}`);
- }
- } else if (!is.empty(line.trim()) && is.empty(result.text)) {
- // If we already have the startTime, then we're definitely up to the text line(s)
- const lineSplit = line.trim().split('#xywh=');
- [result.text] = lineSplit;
-
- // If there's content in lineSplit[1], then we have sprites. If not, then it's just one frame per image
- if (lineSplit[1]) {
- [result.x, result.y, result.w, result.h] = lineSplit[1].split(',');
- }
- }
- });
+ const processedList = [];
+ const frames = vttDataString.split(/\r\n\r\n|\n\n|\r\r/);
- if (result.text) {
- processedList.push(result);
- }
+ frames.forEach(frame => {
+ const result = {};
+ const lines = frame.split(/\r\n|\n|\r/);
+
+ lines.forEach(line => {
+ if (!is.number(result.startTime)) {
+ // The line with start and end times on it is the first line of interest
+ const matchTimes = line.match(
+ /([0-9]{2})?:?([0-9]{2}):([0-9]{2}).([0-9]{2,3})( ?--> ?)([0-9]{2})?:?([0-9]{2}):([0-9]{2}).([0-9]{2,3})/,
+ ); // Note that this currently ignores caption formatting directives that are optionally on the end of this line - fine for non-captions VTT
+
+ if (matchTimes) {
+ result.startTime =
+ Number(matchTimes[1] || 0) * 60 * 60 +
+ Number(matchTimes[2]) * 60 +
+ Number(matchTimes[3]) +
+ Number(`0.${matchTimes[4]}`);
+ result.endTime =
+ Number(matchTimes[6] || 0) * 60 * 60 +
+ Number(matchTimes[7]) * 60 +
+ Number(matchTimes[8]) +
+ Number(`0.${matchTimes[9]}`);
+ }
+ } else if (!is.empty(line.trim()) && is.empty(result.text)) {
+ // If we already have the startTime, then we're definitely up to the text line(s)
+ const lineSplit = line.trim().split('#xywh=');
+ [result.text] = lineSplit;
+
+ // If there's content in lineSplit[1], then we have sprites. If not, then it's just one frame per image
+ if (lineSplit[1]) {
+ [result.x, result.y, result.w, result.h] = lineSplit[1].split(',');
+ }
+ }
});
- return processedList;
+ if (result.text) {
+ processedList.push(result);
+ }
+ });
+
+ return processedList;
};
/**
@@ -64,629 +64,646 @@ const parseVtt = vttDataString => {
*/
const fitRatio = (ratio, outer) => {
- const targetRatio = outer.width / outer.height;
- const result = {};
- if (ratio > targetRatio) {
- result.width = outer.width;
- result.height = (1 / ratio) * outer.width;
- } else {
- result.height = outer.height;
- result.width = ratio * outer.height;
- }
-
- return result;
+ const targetRatio = outer.width / outer.height;
+ const result = {};
+ if (ratio > targetRatio) {
+ result.width = outer.width;
+ result.height = (1 / ratio) * outer.width;
+ } else {
+ result.height = outer.height;
+ result.width = ratio * outer.height;
+ }
+
+ return result;
};
class PreviewThumbnails {
- /**
- * PreviewThumbnails constructor.
- * @param {Plyr} player
- * @return {PreviewThumbnails}
- */
- constructor(player) {
- this.player = player;
- this.thumbnails = [];
- this.loaded = false;
- this.lastMouseMoveTime = Date.now();
- this.mouseDown = false;
- this.loadedImages = [];
-
- this.elements = {
- thumb: {},
- scrubbing: {},
- };
-
- this.load();
- }
-
- get enabled() {
- return this.player.isHTML5 && this.player.isVideo && this.player.config.previewThumbnails.enabled;
- }
-
- load() {
- // Toggle the regular seek tooltip
- if (this.player.elements.display.seekTooltip) {
- this.player.elements.display.seekTooltip.hidden = this.enabled;
- }
-
- if (!this.enabled) {
- return;
- }
+ /**
+ * PreviewThumbnails constructor.
+ * @param {Plyr} player
+ * @return {PreviewThumbnails}
+ */
+ constructor(player) {
+ this.player = player;
+ this.thumbnails = [];
+ this.loaded = false;
+ this.lastMouseMoveTime = Date.now();
+ this.mouseDown = false;
+ this.loadedImages = [];
- this.getThumbnails().then(() => {
- if (!this.enabled) {
- return;
- }
+ this.elements = {
+ thumb: {},
+ scrubbing: {},
+ };
- // Render DOM elements
- this.render();
+ this.load();
+ }
- // Check to see if thumb container size was specified manually in CSS
- this.determineContainerAutoSizing();
+ get enabled() {
+ return this.player.isHTML5 && this.player.isVideo && this.player.config.previewThumbnails.enabled;
+ }
- this.loaded = true;
- });
+ load() {
+ // Toggle the regular seek tooltip
+ if (this.player.elements.display.seekTooltip) {
+ this.player.elements.display.seekTooltip.hidden = this.enabled;
}
- // Download VTT files and parse them
- getThumbnails() {
- return new Promise(resolve => {
- const { src } = this.player.config.previewThumbnails;
-
- if (is.empty(src)) {
- throw new Error('Missing previewThumbnails.src config attribute');
- }
-
- // If string, convert into single-element list
- const urls = is.string(src) ? [src] : src;
- // Loop through each src URL. Download and process the VTT file, storing the resulting data in this.thumbnails
- const promises = urls.map(u => this.getThumbnail(u));
+ if (!this.enabled) {
+ return;
+ }
- Promise.all(promises).then(() => {
- // Sort smallest to biggest (e.g., [120p, 480p, 1080p])
- this.thumbnails.sort((x, y) => x.height - y.height);
+ this.getThumbnails().then(() => {
+ if (!this.enabled) {
+ return;
+ }
- this.player.debug.log('Preview thumbnails', this.thumbnails);
+ // Render DOM elements
+ this.render();
- resolve();
- });
- });
- }
+ // Check to see if thumb container size was specified manually in CSS
+ this.determineContainerAutoSizing();
- // Process individual VTT file
- getThumbnail(url) {
- return new Promise(resolve => {
- fetch(url).then(response => {
- const thumbnail = {
- frames: parseVtt(response),
- height: null,
- urlPrefix: '',
- };
+ this.loaded = true;
+ });
+ }
- // If the URLs don't start with '/', then we need to set their relative path to be the location of the VTT file
- // If the URLs do start with '/', then they obviously don't need a prefix, so it will remain blank
- // If the thumbnail URLs start with with none of '/', 'http://' or 'https://', then we need to set their relative path to be the location of the VTT file
- if (
- !thumbnail.frames[0].text.startsWith('/') &&
- !thumbnail.frames[0].text.startsWith('http://') &&
- !thumbnail.frames[0].text.startsWith('https://')
- ) {
- thumbnail.urlPrefix = url.substring(0, url.lastIndexOf('/') + 1);
- }
+ // Download VTT files and parse them
+ getThumbnails() {
+ return new Promise(resolve => {
+ const { src } = this.player.config.previewThumbnails;
- // Download the first frame, so that we can determine/set the height of this thumbnailsDef
- const tempImage = new Image();
+ if (is.empty(src)) {
+ throw new Error('Missing previewThumbnails.src config attribute');
+ }
- tempImage.onload = () => {
- thumbnail.height = tempImage.naturalHeight;
- thumbnail.width = tempImage.naturalWidth;
+ // Resolve promise
+ const sortAndResolve = () => {
+ // Sort smallest to biggest (e.g., [120p, 480p, 1080p])
+ this.thumbnails.sort((x, y) => x.height - y.height);
- this.thumbnails.push(thumbnail);
+ this.player.debug.log('Preview thumbnails', this.thumbnails);
- resolve();
- };
+ resolve();
+ };
- tempImage.src = thumbnail.urlPrefix + thumbnail.frames[0].text;
- });
+ // Via callback()
+ if (is.function(src)) {
+ src(thumbnails => {
+ this.thumbnails = thumbnails;
+ sortAndResolve();
});
- }
-
- startMove(event) {
- if (!this.loaded) {
- return;
- }
-
- if (!is.event(event) || !['touchmove', 'mousemove'].includes(event.type)) {
- return;
- }
+ }
+ // VTT urls
+ else {
+ // If string, convert into single-element list
+ const urls = is.string(src) ? [src] : src;
+ // Loop through each src URL. Download and process the VTT file, storing the resulting data in this.thumbnails
+ const promises = urls.map(u => this.getThumbnail(u));
+ // Resolve
+ Promise.all(promises).then(sortAndResolve);
+ }
+ });
+ }
+
+ // Process individual VTT file
+ getThumbnail(url) {
+ return new Promise(resolve => {
+ fetch(url).then(response => {
+ const thumbnail = {
+ frames: parseVtt(response),
+ height: null,
+ urlPrefix: '',
+ };
- // Wait until media has a duration
- if (!this.player.media.duration) {
- return;
+ // If the URLs don't start with '/', then we need to set their relative path to be the location of the VTT file
+ // If the URLs do start with '/', then they obviously don't need a prefix, so it will remain blank
+ // If the thumbnail URLs start with with none of '/', 'http://' or 'https://', then we need to set their relative path to be the location of the VTT file
+ if (
+ !thumbnail.frames[0].text.startsWith('/') &&
+ !thumbnail.frames[0].text.startsWith('http://') &&
+ !thumbnail.frames[0].text.startsWith('https://')
+ ) {
+ thumbnail.urlPrefix = url.substring(0, url.lastIndexOf('/') + 1);
}
- if (event.type === 'touchmove') {
- // Calculate seek hover position as approx video seconds
- this.seekTime = this.player.media.duration * (this.player.elements.inputs.seek.value / 100);
- } else {
- // Calculate seek hover position as approx video seconds
- const clientRect = this.player.elements.progress.getBoundingClientRect();
- const percentage = (100 / clientRect.width) * (event.pageX - clientRect.left);
- this.seekTime = this.player.media.duration * (percentage / 100);
-
- if (this.seekTime < 0) {
- // The mousemove fires for 10+px out to the left
- this.seekTime = 0;
- }
+ // Download the first frame, so that we can determine/set the height of this thumbnailsDef
+ const tempImage = new Image();
- if (this.seekTime > this.player.media.duration - 1) {
- // Took 1 second off the duration for safety, because different players can disagree on the real duration of a video
- this.seekTime = this.player.media.duration - 1;
- }
+ tempImage.onload = () => {
+ thumbnail.height = tempImage.naturalHeight;
+ thumbnail.width = tempImage.naturalWidth;
- this.mousePosX = event.pageX;
+ this.thumbnails.push(thumbnail);
- // Set time text inside image container
- this.elements.thumb.time.innerText = formatTime(this.seekTime);
- }
+ resolve();
+ };
- // Download and show image
- this.showImageAtCurrentTime();
- }
+ tempImage.src = thumbnail.urlPrefix + thumbnail.frames[0].text;
+ });
+ });
+ }
- endMove() {
- this.toggleThumbContainer(false, true);
+ startMove(event) {
+ if (!this.loaded) {
+ return;
}
- startScrubbing(event) {
- // Only act on left mouse button (0), or touch device (event.button does not exist or is false)
- if (is.nullOrUndefined(event.button) || event.button === false || event.button === 0) {
- this.mouseDown = true;
-
- // Wait until media has a duration
- if (this.player.media.duration) {
- this.toggleScrubbingContainer(true);
- this.toggleThumbContainer(false, true);
-
- // Download and show image
- this.showImageAtCurrentTime();
- }
- }
+ if (!is.event(event) || !['touchmove', 'mousemove'].includes(event.type)) {
+ return;
}
- endScrubbing() {
- this.mouseDown = false;
-
- // Hide scrubbing preview. But wait until the video has successfully seeked before hiding the scrubbing preview
- if (Math.ceil(this.lastTime) === Math.ceil(this.player.media.currentTime)) {
- // The video was already seeked/loaded at the chosen time - hide immediately
- this.toggleScrubbingContainer(false);
- } else {
- // The video hasn't seeked yet. Wait for that
- once.call(this.player, this.player.media, 'timeupdate', () => {
- // Re-check mousedown - we might have already started scrubbing again
- if (!this.mouseDown) {
- this.toggleScrubbingContainer(false);
- }
- });
- }
+ // Wait until media has a duration
+ if (!this.player.media.duration) {
+ return;
}
- /**
- * Setup hooks for Plyr and window events
- */
- listeners() {
- // Hide thumbnail preview - on mouse click, mouse leave (in listeners.js for now), and video play/seek. All four are required, e.g., for buffering
- this.player.on('play', () => {
- this.toggleThumbContainer(false, true);
- });
-
- this.player.on('seeked', () => {
- this.toggleThumbContainer(false);
- });
-
- this.player.on('timeupdate', () => {
- this.lastTime = this.player.media.currentTime;
- });
- }
+ if (event.type === 'touchmove') {
+ // Calculate seek hover position as approx video seconds
+ this.seekTime = this.player.media.duration * (this.player.elements.inputs.seek.value / 100);
+ } else {
+ // Calculate seek hover position as approx video seconds
+ const clientRect = this.player.elements.progress.getBoundingClientRect();
+ const percentage = (100 / clientRect.width) * (event.pageX - clientRect.left);
+ this.seekTime = this.player.media.duration * (percentage / 100);
- /**
- * Create HTML elements for image containers
- */
- render() {
- // Create HTML element: plyr__preview-thumbnail-container
- this.elements.thumb.container = createElement('div', {
- class: this.player.config.classNames.previewThumbnails.thumbContainer,
- });
+ if (this.seekTime < 0) {
+ // The mousemove fires for 10+px out to the left
+ this.seekTime = 0;
+ }
- // Wrapper for the image for styling
- this.elements.thumb.imageContainer = createElement('div', {
- class: this.player.config.classNames.previewThumbnails.imageContainer,
- });
- this.elements.thumb.container.appendChild(this.elements.thumb.imageContainer);
+ if (this.seekTime > this.player.media.duration - 1) {
+ // Took 1 second off the duration for safety, because different players can disagree on the real duration of a video
+ this.seekTime = this.player.media.duration - 1;
+ }
- // Create HTML element, parent+span: time text (e.g., 01:32:00)
- const timeContainer = createElement('div', {
- class: this.player.config.classNames.previewThumbnails.timeContainer,
- });
+ this.mousePosX = event.pageX;
- this.elements.thumb.time = createElement('span', {}, '00:00');
- timeContainer.appendChild(this.elements.thumb.time);
+ // Set time text inside image container
+ this.elements.thumb.time.innerText = formatTime(this.seekTime);
+ }
- this.elements.thumb.container.appendChild(timeContainer);
+ // Download and show image
+ this.showImageAtCurrentTime();
+ }
- // Inject the whole thumb
- if (is.element(this.player.elements.progress)) {
- this.player.elements.progress.appendChild(this.elements.thumb.container);
- }
+ endMove() {
+ this.toggleThumbContainer(false, true);
+ }
- // Create HTML element: plyr__preview-scrubbing-container
- this.elements.scrubbing.container = createElement('div', {
- class: this.player.config.classNames.previewThumbnails.scrubbingContainer,
- });
+ startScrubbing(event) {
+ // Only act on left mouse button (0), or touch device (event.button does not exist or is false)
+ if (is.nullOrUndefined(event.button) || event.button === false || event.button === 0) {
+ this.mouseDown = true;
- this.player.elements.wrapper.appendChild(this.elements.scrubbing.container);
- }
+ // Wait until media has a duration
+ if (this.player.media.duration) {
+ this.toggleScrubbingContainer(true);
+ this.toggleThumbContainer(false, true);
- destroy() {
- if (this.elements.thumb.container) {
- this.elements.thumb.container.remove();
- }
- if (this.elements.scrubbing.container) {
- this.elements.scrubbing.container.remove();
- }
+ // Download and show image
+ this.showImageAtCurrentTime();
+ }
}
+ }
- showImageAtCurrentTime() {
- if (this.mouseDown) {
- this.setScrubbingContainerSize();
- } else {
- this.setThumbContainerSizeAndPos();
- }
-
- // Find the desired thumbnail index
- // TODO: Handle a video longer than the thumbs where thumbNum is null
- const thumbNum = this.thumbnails[0].frames.findIndex(
- frame => this.seekTime >= frame.startTime && this.seekTime <= frame.endTime,
- );
- const hasThumb = thumbNum >= 0;
- let qualityIndex = 0;
+ endScrubbing() {
+ this.mouseDown = false;
- // Show the thumb container if we're not scrubbing
+ // Hide scrubbing preview. But wait until the video has successfully seeked before hiding the scrubbing preview
+ if (Math.ceil(this.lastTime) === Math.ceil(this.player.media.currentTime)) {
+ // The video was already seeked/loaded at the chosen time - hide immediately
+ this.toggleScrubbingContainer(false);
+ } else {
+ // The video hasn't seeked yet. Wait for that
+ once.call(this.player, this.player.media, 'timeupdate', () => {
+ // Re-check mousedown - we might have already started scrubbing again
if (!this.mouseDown) {
- this.toggleThumbContainer(hasThumb);
- }
-
- // No matching thumb found
- if (!hasThumb) {
- return;
- }
-
- // Check to see if we've already downloaded higher quality versions of this image
- this.thumbnails.forEach((thumbnail, index) => {
- if (this.loadedImages.includes(thumbnail.frames[thumbNum].text)) {
- qualityIndex = index;
- }
- });
-
- // Only proceed if either thumbnum or thumbfilename has changed
- if (thumbNum !== this.showingThumb) {
- this.showingThumb = thumbNum;
- this.loadImage(qualityIndex);
+ this.toggleScrubbingContainer(false);
}
+ });
}
+ }
- // Show the image that's currently specified in this.showingThumb
- loadImage(qualityIndex = 0) {
- const thumbNum = this.showingThumb;
- const thumbnail = this.thumbnails[qualityIndex];
- const { urlPrefix } = thumbnail;
- const frame = thumbnail.frames[thumbNum];
- const thumbFilename = thumbnail.frames[thumbNum].text;
- const thumbUrl = urlPrefix + thumbFilename;
-
- if (!this.currentImageElement || this.currentImageElement.dataset.filename !== thumbFilename) {
- // If we're already loading a previous image, remove its onload handler - we don't want it to load after this one
- // Only do this if not using sprites. Without sprites we really want to show as many images as possible, as a best-effort
- if (this.loadingImage && this.usingSprites) {
- this.loadingImage.onload = null;
- }
+ /**
+ * Setup hooks for Plyr and window events
+ */
+ listeners() {
+ // Hide thumbnail preview - on mouse click, mouse leave (in listeners.js for now), and video play/seek. All four are required, e.g., for buffering
+ this.player.on('play', () => {
+ this.toggleThumbContainer(false, true);
+ });
- // We're building and adding a new image. In other implementations of similar functionality (YouTube), background image
- // is instead used. But this causes issues with larger images in Firefox and Safari - switching between background
- // images causes a flicker. Putting a new image over the top does not
- const previewImage = new Image();
- previewImage.src = thumbUrl;
- previewImage.dataset.index = thumbNum;
- previewImage.dataset.filename = thumbFilename;
- this.showingThumbFilename = thumbFilename;
-
- this.player.debug.log(`Loading image: ${thumbUrl}`);
-
- // For some reason, passing the named function directly causes it to execute immediately. So I've wrapped it in an anonymous function...
- previewImage.onload = () =>
- this.showImage(previewImage, frame, qualityIndex, thumbNum, thumbFilename, true);
- this.loadingImage = previewImage;
- this.removeOldImages(previewImage);
- } else {
- // Update the existing image
- this.showImage(this.currentImageElement, frame, qualityIndex, thumbNum, thumbFilename, false);
- this.currentImageElement.dataset.index = thumbNum;
- this.removeOldImages(this.currentImageElement);
- }
- }
+ this.player.on('seeked', () => {
+ this.toggleThumbContainer(false);
+ });
- showImage(previewImage, frame, qualityIndex, thumbNum, thumbFilename, newImage = true) {
- this.player.debug.log(
- `Showing thumb: ${thumbFilename}. num: ${thumbNum}. qual: ${qualityIndex}. newimg: ${newImage}`,
- );
- this.setImageSizeAndOffset(previewImage, frame);
+ this.player.on('timeupdate', () => {
+ this.lastTime = this.player.media.currentTime;
+ });
+ }
+
+ /**
+ * Create HTML elements for image containers
+ */
+ render() {
+ // Create HTML element: plyr__preview-thumbnail-container
+ this.elements.thumb.container = createElement('div', {
+ class: this.player.config.classNames.previewThumbnails.thumbContainer,
+ });
- if (newImage) {
- this.currentImageContainer.appendChild(previewImage);
- this.currentImageElement = previewImage;
+ // Wrapper for the image for styling
+ this.elements.thumb.imageContainer = createElement('div', {
+ class: this.player.config.classNames.previewThumbnails.imageContainer,
+ });
+ this.elements.thumb.container.appendChild(this.elements.thumb.imageContainer);
- if (!this.loadedImages.includes(thumbFilename)) {
- this.loadedImages.push(thumbFilename);
- }
- }
+ // Create HTML element, parent+span: time text (e.g., 01:32:00)
+ const timeContainer = createElement('div', {
+ class: this.player.config.classNames.previewThumbnails.timeContainer,
+ });
- // Preload images before and after the current one
- // Show higher quality of the same frame
- // Each step here has a short time delay, and only continues if still hovering/seeking the same spot. This is to protect slow connections from overloading
- this.preloadNearby(thumbNum, true)
- .then(this.preloadNearby(thumbNum, false))
- .then(this.getHigherQuality(qualityIndex, previewImage, frame, thumbFilename));
- }
+ this.elements.thumb.time = createElement('span', {}, '00:00');
+ timeContainer.appendChild(this.elements.thumb.time);
- // Remove all preview images that aren't the designated current image
- removeOldImages(currentImage) {
- // Get a list of all images, convert it from a DOM list to an array
- Array.from(this.currentImageContainer.children).forEach(image => {
- if (image.tagName.toLowerCase() !== 'img') {
- return;
- }
+ this.elements.thumb.container.appendChild(timeContainer);
- const removeDelay = this.usingSprites ? 500 : 1000;
+ // Inject the whole thumb
+ if (is.element(this.player.elements.progress)) {
+ this.player.elements.progress.appendChild(this.elements.thumb.container);
+ }
- if (image.dataset.index !== currentImage.dataset.index && !image.dataset.deleting) {
- // Wait 200ms, as the new image can take some time to show on certain browsers (even though it was downloaded before showing). This will prevent flicker, and show some generosity towards slower clients
- // First set attribute 'deleting' to prevent multi-handling of this on repeat firing of this function
- // eslint-disable-next-line no-param-reassign
- image.dataset.deleting = true;
+ // Create HTML element: plyr__preview-scrubbing-container
+ this.elements.scrubbing.container = createElement('div', {
+ class: this.player.config.classNames.previewThumbnails.scrubbingContainer,
+ });
- // This has to be set before the timeout - to prevent issues switching between hover and scrub
- const { currentImageContainer } = this;
+ this.player.elements.wrapper.appendChild(this.elements.scrubbing.container);
+ }
- setTimeout(() => {
- currentImageContainer.removeChild(image);
- this.player.debug.log(`Removing thumb: ${image.dataset.filename}`);
- }, removeDelay);
- }
- });
+ destroy() {
+ if (this.elements.thumb.container) {
+ this.elements.thumb.container.remove();
}
-
- // Preload images before and after the current one. Only if the user is still hovering/seeking the same frame
- // This will only preload the lowest quality
- preloadNearby(thumbNum, forward = true) {
- return new Promise(resolve => {
- setTimeout(() => {
- const oldThumbFilename = this.thumbnails[0].frames[thumbNum].text;
-
- if (this.showingThumbFilename === oldThumbFilename) {
- // Find the nearest thumbs with different filenames. Sometimes it'll be the next index, but in the case of sprites, it might be 100+ away
- let thumbnailsClone;
- if (forward) {
- thumbnailsClone = this.thumbnails[0].frames.slice(thumbNum);
- } else {
- thumbnailsClone = this.thumbnails[0].frames.slice(0, thumbNum).reverse();
- }
-
- let foundOne = false;
-
- thumbnailsClone.forEach(frame => {
- const newThumbFilename = frame.text;
-
- if (newThumbFilename !== oldThumbFilename) {
- // Found one with a different filename. Make sure it hasn't already been loaded on this page visit
- if (!this.loadedImages.includes(newThumbFilename)) {
- foundOne = true;
- this.player.debug.log(`Preloading thumb filename: ${newThumbFilename}`);
-
- const { urlPrefix } = this.thumbnails[0];
- const thumbURL = urlPrefix + newThumbFilename;
- const previewImage = new Image();
- previewImage.src = thumbURL;
- previewImage.onload = () => {
- this.player.debug.log(`Preloaded thumb filename: ${newThumbFilename}`);
- if (!this.loadedImages.includes(newThumbFilename))
- this.loadedImages.push(newThumbFilename);
-
- // We don't resolve until the thumb is loaded
- resolve();
- };
- }
- }
- });
-
- // If there are none to preload then we want to resolve immediately
- if (!foundOne) {
- resolve();
- }
- }
- }, 300);
- });
+ if (this.elements.scrubbing.container) {
+ this.elements.scrubbing.container.remove();
}
+ }
- // If user has been hovering current image for half a second, look for a higher quality one
- getHigherQuality(currentQualityIndex, previewImage, frame, thumbFilename) {
- if (currentQualityIndex < this.thumbnails.length - 1) {
- // Only use the higher quality version if it's going to look any better - if the current thumb is of a lower pixel density than the thumbnail container
- let previewImageHeight = previewImage.naturalHeight;
-
- if (this.usingSprites) {
- previewImageHeight = frame.h;
- }
-
- if (previewImageHeight < this.thumbContainerHeight) {
- // Recurse back to the loadImage function - show a higher quality one, but only if the viewer is on this frame for a while
- setTimeout(() => {
- // Make sure the mouse hasn't already moved on and started hovering at another image
- if (this.showingThumbFilename === thumbFilename) {
- this.player.debug.log(`Showing higher quality thumb for: ${thumbFilename}`);
- this.loadImage(currentQualityIndex + 1);
- }
- }, 300);
- }
- }
+ showImageAtCurrentTime() {
+ if (this.mouseDown) {
+ this.setScrubbingContainerSize();
+ } else {
+ this.setThumbContainerSizeAndPos();
}
- get currentImageContainer() {
- if (this.mouseDown) {
- return this.elements.scrubbing.container;
- }
+ // Find the desired thumbnail index
+ // TODO: Handle a video longer than the thumbs where thumbNum is null
+ const thumbNum = this.thumbnails[0].frames.findIndex(
+ frame => this.seekTime >= frame.startTime && this.seekTime <= frame.endTime,
+ );
+ const hasThumb = thumbNum >= 0;
+ let qualityIndex = 0;
- return this.elements.thumb.imageContainer;
+ // Show the thumb container if we're not scrubbing
+ if (!this.mouseDown) {
+ this.toggleThumbContainer(hasThumb);
}
- get usingSprites() {
- return Object.keys(this.thumbnails[0].frames[0]).includes('w');
+ // No matching thumb found
+ if (!hasThumb) {
+ return;
}
- get thumbAspectRatio() {
- if (this.usingSprites) {
- return this.thumbnails[0].frames[0].w / this.thumbnails[0].frames[0].h;
- }
-
- return this.thumbnails[0].width / this.thumbnails[0].height;
- }
+ // Check to see if we've already downloaded higher quality versions of this image
+ this.thumbnails.forEach((thumbnail, index) => {
+ if (this.loadedImages.includes(thumbnail.frames[thumbNum].text)) {
+ qualityIndex = index;
+ }
+ });
- get thumbContainerHeight() {
- if (this.mouseDown) {
- const { height } = fitRatio(this.thumbAspectRatio, {
- width: this.player.media.clientWidth,
- height: this.player.media.clientHeight,
- });
- return height;
- }
+ // Only proceed if either thumbnum or thumbfilename has changed
+ if (thumbNum !== this.showingThumb) {
+ this.showingThumb = thumbNum;
+ this.loadImage(qualityIndex);
+ }
+ }
+
+ // Show the image that's currently specified in this.showingThumb
+ loadImage(qualityIndex = 0) {
+ const thumbNum = this.showingThumb;
+ const thumbnail = this.thumbnails[qualityIndex];
+ const { urlPrefix } = thumbnail;
+ const frame = thumbnail.frames[thumbNum];
+ const thumbFilename = thumbnail.frames[thumbNum].text;
+ const thumbUrl = urlPrefix + thumbFilename;
+
+ if (!this.currentImageElement || this.currentImageElement.dataset.filename !== thumbFilename) {
+ // If we're already loading a previous image, remove its onload handler - we don't want it to load after this one
+ // Only do this if not using sprites. Without sprites we really want to show as many images as possible, as a best-effort
+ if (this.loadingImage && this.usingSprites) {
+ this.loadingImage.onload = null;
+ }
+
+ // We're building and adding a new image. In other implementations of similar functionality (YouTube), background image
+ // is instead used. But this causes issues with larger images in Firefox and Safari - switching between background
+ // images causes a flicker. Putting a new image over the top does not
+ const previewImage = new Image();
+ previewImage.src = thumbUrl;
+ previewImage.dataset.index = thumbNum;
+ previewImage.dataset.filename = thumbFilename;
+ this.showingThumbFilename = thumbFilename;
+
+ this.player.debug.log(`Loading image: ${thumbUrl}`);
+
+ // For some reason, passing the named function directly causes it to execute immediately. So I've wrapped it in an anonymous function...
+ previewImage.onload = () => this.showImage(previewImage, frame, qualityIndex, thumbNum, thumbFilename, true);
+ this.loadingImage = previewImage;
+ this.removeOldImages(previewImage);
+ } else {
+ // Update the existing image
+ this.showImage(this.currentImageElement, frame, qualityIndex, thumbNum, thumbFilename, false);
+ this.currentImageElement.dataset.index = thumbNum;
+ this.removeOldImages(this.currentImageElement);
+ }
+ }
+
+ showImage(previewImage, frame, qualityIndex, thumbNum, thumbFilename, newImage = true) {
+ this.player.debug.log(
+ `Showing thumb: ${thumbFilename}. num: ${thumbNum}. qual: ${qualityIndex}. newimg: ${newImage}`,
+ );
+ this.setImageSizeAndOffset(previewImage, frame);
+
+ if (newImage) {
+ this.currentImageContainer.appendChild(previewImage);
+ this.currentImageElement = previewImage;
+
+ if (!this.loadedImages.includes(thumbFilename)) {
+ this.loadedImages.push(thumbFilename);
+ }
+ }
+
+ // Preload images before and after the current one
+ // Show higher quality of the same frame
+ // Each step here has a short time delay, and only continues if still hovering/seeking the same spot. This is to protect slow connections from overloading
+ this.preloadNearby(thumbNum, true)
+ .then(this.preloadNearby(thumbNum, false))
+ .then(this.getHigherQuality(qualityIndex, previewImage, frame, thumbFilename));
+ }
+
+ // Remove all preview images that aren't the designated current image
+ removeOldImages(currentImage) {
+ // Get a list of all images, convert it from a DOM list to an array
+ Array.from(this.currentImageContainer.children).forEach(image => {
+ if (image.tagName.toLowerCase() !== 'img') {
+ return;
+ }
+
+ const removeDelay = this.usingSprites ? 500 : 1000;
+
+ if (image.dataset.index !== currentImage.dataset.index && !image.dataset.deleting) {
+ // Wait 200ms, as the new image can take some time to show on certain browsers (even though it was downloaded before showing). This will prevent flicker, and show some generosity towards slower clients
+ // First set attribute 'deleting' to prevent multi-handling of this on repeat firing of this function
+ // eslint-disable-next-line no-param-reassign
+ image.dataset.deleting = true;
- // If css is used this needs to return the css height for sprites to work (see setImageSizeAndOffset)
- if (this.sizeSpecifiedInCSS) {
- return this.elements.thumb.imageContainer.clientHeight;
- }
+ // This has to be set before the timeout - to prevent issues switching between hover and scrub
+ const { currentImageContainer } = this;
- return Math.floor(this.player.media.clientWidth / this.thumbAspectRatio / 4);
- }
+ setTimeout(() => {
+ currentImageContainer.removeChild(image);
+ this.player.debug.log(`Removing thumb: ${image.dataset.filename}`);
+ }, removeDelay);
+ }
+ });
+ }
+
+ // Preload images before and after the current one. Only if the user is still hovering/seeking the same frame
+ // This will only preload the lowest quality
+ preloadNearby(thumbNum, forward = true) {
+ return new Promise(resolve => {
+ setTimeout(() => {
+ const oldThumbFilename = this.thumbnails[0].frames[thumbNum].text;
+
+ if (this.showingThumbFilename === oldThumbFilename) {
+ // Find the nearest thumbs with different filenames. Sometimes it'll be the next index, but in the case of sprites, it might be 100+ away
+ let thumbnailsClone;
+ if (forward) {
+ thumbnailsClone = this.thumbnails[0].frames.slice(thumbNum);
+ } else {
+ thumbnailsClone = this.thumbnails[0].frames.slice(0, thumbNum).reverse();
+ }
+
+ let foundOne = false;
+
+ thumbnailsClone.forEach(frame => {
+ const newThumbFilename = frame.text;
+
+ if (newThumbFilename !== oldThumbFilename) {
+ // Found one with a different filename. Make sure it hasn't already been loaded on this page visit
+ if (!this.loadedImages.includes(newThumbFilename)) {
+ foundOne = true;
+ this.player.debug.log(`Preloading thumb filename: ${newThumbFilename}`);
+
+ const { urlPrefix } = this.thumbnails[0];
+ const thumbURL = urlPrefix + newThumbFilename;
+ const previewImage = new Image();
+ previewImage.src = thumbURL;
+ previewImage.onload = () => {
+ this.player.debug.log(`Preloaded thumb filename: ${newThumbFilename}`);
+ if (!this.loadedImages.includes(newThumbFilename)) this.loadedImages.push(newThumbFilename);
+
+ // We don't resolve until the thumb is loaded
+ resolve();
+ };
+ }
+ }
+ });
- get currentImageElement() {
- if (this.mouseDown) {
- return this.currentScrubbingImageElement;
+ // If there are none to preload then we want to resolve immediately
+ if (!foundOne) {
+ resolve();
+ }
}
+ }, 300);
+ });
+ }
- return this.currentThumbnailImageElement;
- }
+ // If user has been hovering current image for half a second, look for a higher quality one
+ getHigherQuality(currentQualityIndex, previewImage, frame, thumbFilename) {
+ if (currentQualityIndex < this.thumbnails.length - 1) {
+ // Only use the higher quality version if it's going to look any better - if the current thumb is of a lower pixel density than the thumbnail container
+ let previewImageHeight = previewImage.naturalHeight;
- set currentImageElement(element) {
- if (this.mouseDown) {
- this.currentScrubbingImageElement = element;
- } else {
- this.currentThumbnailImageElement = element;
- }
- }
+ if (this.usingSprites) {
+ previewImageHeight = frame.h;
+ }
- toggleThumbContainer(toggle = false, clearShowing = false) {
- const className = this.player.config.classNames.previewThumbnails.thumbContainerShown;
- this.elements.thumb.container.classList.toggle(className, toggle);
-
- if (!toggle && clearShowing) {
- this.showingThumb = null;
- this.showingThumbFilename = null;
- }
+ if (previewImageHeight < this.thumbContainerHeight) {
+ // Recurse back to the loadImage function - show a higher quality one, but only if the viewer is on this frame for a while
+ setTimeout(() => {
+ // Make sure the mouse hasn't already moved on and started hovering at another image
+ if (this.showingThumbFilename === thumbFilename) {
+ this.player.debug.log(`Showing higher quality thumb for: ${thumbFilename}`);
+ this.loadImage(currentQualityIndex + 1);
+ }
+ }, 300);
+ }
}
+ }
- toggleScrubbingContainer(toggle = false) {
- const className = this.player.config.classNames.previewThumbnails.scrubbingContainerShown;
- this.elements.scrubbing.container.classList.toggle(className, toggle);
-
- if (!toggle) {
- this.showingThumb = null;
- this.showingThumbFilename = null;
- }
+ get currentImageContainer() {
+ if (this.mouseDown) {
+ return this.elements.scrubbing.container;
}
- determineContainerAutoSizing() {
- if (this.elements.thumb.imageContainer.clientHeight > 20 || this.elements.thumb.imageContainer.clientWidth > 20) {
- // This will prevent auto sizing in this.setThumbContainerSizeAndPos()
- this.sizeSpecifiedInCSS = true;
- }
- }
+ return this.elements.thumb.imageContainer;
+ }
- // Set the size to be about a quarter of the size of video. Unless option dynamicSize === false, in which case it needs to be set in CSS
- setThumbContainerSizeAndPos() {
- if (!this.sizeSpecifiedInCSS) {
- const thumbWidth = Math.floor(this.thumbContainerHeight * this.thumbAspectRatio);
- this.elements.thumb.imageContainer.style.height = `${this.thumbContainerHeight}px`;
- this.elements.thumb.imageContainer.style.width = `${thumbWidth}px`;
- } else if (this.elements.thumb.imageContainer.clientHeight > 20 && this.elements.thumb.imageContainer.clientWidth < 20) {
- const thumbWidth = Math.floor(this.elements.thumb.imageContainer.clientHeight * this.thumbAspectRatio);
- this.elements.thumb.imageContainer.style.width = `${thumbWidth}px`;
- } else if (this.elements.thumb.imageContainer.clientHeight < 20 && this.elements.thumb.imageContainer.clientWidth > 20) {
- const thumbHeight = Math.floor(this.elements.thumb.imageContainer.clientWidth / this.thumbAspectRatio);
- this.elements.thumb.imageContainer.style.height = `${thumbHeight}px`;
- }
+ get usingSprites() {
+ return Object.keys(this.thumbnails[0].frames[0]).includes('w');
+ }
- this.setThumbContainerPos();
+ get thumbAspectRatio() {
+ if (this.usingSprites) {
+ return this.thumbnails[0].frames[0].w / this.thumbnails[0].frames[0].h;
}
- setThumbContainerPos() {
- const seekbarRect = this.player.elements.progress.getBoundingClientRect();
- const plyrRect = this.player.elements.container.getBoundingClientRect();
- const { container } = this.elements.thumb;
- // Find the lowest and highest desired left-position, so we don't slide out the side of the video container
- const minVal = plyrRect.left - seekbarRect.left + 10;
- const maxVal = plyrRect.right - seekbarRect.left - container.clientWidth - 10;
- // Set preview container position to: mousepos, minus seekbar.left, minus half of previewContainer.clientWidth
- let previewPos = this.mousePosX - seekbarRect.left - container.clientWidth / 2;
-
- if (previewPos < minVal) {
- previewPos = minVal;
- }
+ return this.thumbnails[0].width / this.thumbnails[0].height;
+ }
- if (previewPos > maxVal) {
- previewPos = maxVal;
- }
-
- container.style.left = `${previewPos}px`;
+ get thumbContainerHeight() {
+ if (this.mouseDown) {
+ const { height } = fitRatio(this.thumbAspectRatio, {
+ width: this.player.media.clientWidth,
+ height: this.player.media.clientHeight,
+ });
+ return height;
}
- // Can't use 100% width, in case the video is a different aspect ratio to the video container
- setScrubbingContainerSize() {
- const { width, height } = fitRatio(this.thumbAspectRatio, {
- width: this.player.media.clientWidth,
- height: this.player.media.clientHeight,
- });
- this.elements.scrubbing.container.style.width = `${width}px`;
- this.elements.scrubbing.container.style.height = `${height}px`;
+ // If css is used this needs to return the css height for sprites to work (see setImageSizeAndOffset)
+ if (this.sizeSpecifiedInCSS) {
+ return this.elements.thumb.imageContainer.clientHeight;
}
- // Sprites need to be offset to the correct location
- setImageSizeAndOffset(previewImage, frame) {
- if (!this.usingSprites) {
- return;
- }
-
- // Find difference between height and preview container height
- const multiplier = this.thumbContainerHeight / frame.h;
+ return Math.floor(this.player.media.clientWidth / this.thumbAspectRatio / 4);
+ }
- // eslint-disable-next-line no-param-reassign
- previewImage.style.height = `${previewImage.naturalHeight * multiplier}px`;
- // eslint-disable-next-line no-param-reassign
- previewImage.style.width = `${previewImage.naturalWidth * multiplier}px`;
- // eslint-disable-next-line no-param-reassign
- previewImage.style.left = `-${frame.x * multiplier}px`;
- // eslint-disable-next-line no-param-reassign
- previewImage.style.top = `-${frame.y * multiplier}px`;
+ get currentImageElement() {
+ if (this.mouseDown) {
+ return this.currentScrubbingImageElement;
}
+
+ return this.currentThumbnailImageElement;
+ }
+
+ set currentImageElement(element) {
+ if (this.mouseDown) {
+ this.currentScrubbingImageElement = element;
+ } else {
+ this.currentThumbnailImageElement = element;
+ }
+ }
+
+ toggleThumbContainer(toggle = false, clearShowing = false) {
+ const className = this.player.config.classNames.previewThumbnails.thumbContainerShown;
+ this.elements.thumb.container.classList.toggle(className, toggle);
+
+ if (!toggle && clearShowing) {
+ this.showingThumb = null;
+ this.showingThumbFilename = null;
+ }
+ }
+
+ toggleScrubbingContainer(toggle = false) {
+ const className = this.player.config.classNames.previewThumbnails.scrubbingContainerShown;
+ this.elements.scrubbing.container.classList.toggle(className, toggle);
+
+ if (!toggle) {
+ this.showingThumb = null;
+ this.showingThumbFilename = null;
+ }
+ }
+
+ determineContainerAutoSizing() {
+ if (this.elements.thumb.imageContainer.clientHeight > 20 || this.elements.thumb.imageContainer.clientWidth > 20) {
+ // This will prevent auto sizing in this.setThumbContainerSizeAndPos()
+ this.sizeSpecifiedInCSS = true;
+ }
+ }
+
+ // Set the size to be about a quarter of the size of video. Unless option dynamicSize === false, in which case it needs to be set in CSS
+ setThumbContainerSizeAndPos() {
+ if (!this.sizeSpecifiedInCSS) {
+ const thumbWidth = Math.floor(this.thumbContainerHeight * this.thumbAspectRatio);
+ this.elements.thumb.imageContainer.style.height = `${this.thumbContainerHeight}px`;
+ this.elements.thumb.imageContainer.style.width = `${thumbWidth}px`;
+ } else if (
+ this.elements.thumb.imageContainer.clientHeight > 20 &&
+ this.elements.thumb.imageContainer.clientWidth < 20
+ ) {
+ const thumbWidth = Math.floor(this.elements.thumb.imageContainer.clientHeight * this.thumbAspectRatio);
+ this.elements.thumb.imageContainer.style.width = `${thumbWidth}px`;
+ } else if (
+ this.elements.thumb.imageContainer.clientHeight < 20 &&
+ this.elements.thumb.imageContainer.clientWidth > 20
+ ) {
+ const thumbHeight = Math.floor(this.elements.thumb.imageContainer.clientWidth / this.thumbAspectRatio);
+ this.elements.thumb.imageContainer.style.height = `${thumbHeight}px`;
+ }
+
+ this.setThumbContainerPos();
+ }
+
+ setThumbContainerPos() {
+ const seekbarRect = this.player.elements.progress.getBoundingClientRect();
+ const plyrRect = this.player.elements.container.getBoundingClientRect();
+ const { container } = this.elements.thumb;
+ // Find the lowest and highest desired left-position, so we don't slide out the side of the video container
+ const minVal = plyrRect.left - seekbarRect.left + 10;
+ const maxVal = plyrRect.right - seekbarRect.left - container.clientWidth - 10;
+ // Set preview container position to: mousepos, minus seekbar.left, minus half of previewContainer.clientWidth
+ let previewPos = this.mousePosX - seekbarRect.left - container.clientWidth / 2;
+
+ if (previewPos < minVal) {
+ previewPos = minVal;
+ }
+
+ if (previewPos > maxVal) {
+ previewPos = maxVal;
+ }
+
+ container.style.left = `${previewPos}px`;
+ }
+
+ // Can't use 100% width, in case the video is a different aspect ratio to the video container
+ setScrubbingContainerSize() {
+ const { width, height } = fitRatio(this.thumbAspectRatio, {
+ width: this.player.media.clientWidth,
+ height: this.player.media.clientHeight,
+ });
+ this.elements.scrubbing.container.style.width = `${width}px`;
+ this.elements.scrubbing.container.style.height = `${height}px`;
+ }
+
+ // Sprites need to be offset to the correct location
+ setImageSizeAndOffset(previewImage, frame) {
+ if (!this.usingSprites) {
+ return;
+ }
+
+ // Find difference between height and preview container height
+ const multiplier = this.thumbContainerHeight / frame.h;
+
+ // eslint-disable-next-line no-param-reassign
+ previewImage.style.height = `${previewImage.naturalHeight * multiplier}px`;
+ // eslint-disable-next-line no-param-reassign
+ previewImage.style.width = `${previewImage.naturalWidth * multiplier}px`;
+ // eslint-disable-next-line no-param-reassign
+ previewImage.style.left = `-${frame.x * multiplier}px`;
+ // eslint-disable-next-line no-param-reassign
+ previewImage.style.top = `-${frame.y * multiplier}px`;
+ }
}
export default PreviewThumbnails;