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author | Sam Potts <sam@potts.es> | 2018-05-19 11:27:19 +1000 |
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committer | GitHub <noreply@github.com> | 2018-05-19 11:27:19 +1000 |
commit | 3bba65f2c22fe11bca7d89f8451fa1b0b5e8030e (patch) | |
tree | ab3de56cae1205b9964ecccb9dea57aa41a3695c /src | |
parent | 1bab0d07b5b22230aab6e68105c8fc574add31e3 (diff) | |
parent | 37c5fbfe16ba0969b727b8359fdd04eb0bf7a021 (diff) | |
download | plyr-3bba65f2c22fe11bca7d89f8451fa1b0b5e8030e.tar.lz plyr-3bba65f2c22fe11bca7d89f8451fa1b0b5e8030e.tar.xz plyr-3bba65f2c22fe11bca7d89f8451fa1b0b5e8030e.zip |
Merge pull request #967 from friday/883
toggleControls rewrite
Diffstat (limited to 'src')
-rw-r--r-- | src/js/defaults.js | 1 | ||||
-rw-r--r-- | src/js/listeners.js | 95 | ||||
-rw-r--r-- | src/js/plyr.js | 123 | ||||
-rw-r--r-- | src/js/ui.js | 33 | ||||
-rw-r--r-- | src/js/utils.js | 14 | ||||
-rw-r--r-- | src/sass/plyr.scss | 1 | ||||
-rw-r--r-- | src/sass/states/error.scss | 25 |
7 files changed, 103 insertions, 189 deletions
diff --git a/src/js/defaults.js b/src/js/defaults.js index f160b1aa..da089efc 100644 --- a/src/js/defaults.js +++ b/src/js/defaults.js @@ -338,7 +338,6 @@ const defaults = { paused: 'plyr--paused', stopped: 'plyr--stopped', loading: 'plyr--loading', - error: 'plyr--has-error', hover: 'plyr--hover', tooltip: 'plyr__tooltip', cues: 'plyr__cues', diff --git a/src/js/listeners.js b/src/js/listeners.js index 167bee3c..5dd9d93f 100644 --- a/src/js/listeners.js +++ b/src/js/listeners.js @@ -238,13 +238,36 @@ class Listeners { }, 0); }); - // Toggle controls visibility based on mouse movement - if (this.player.config.hideControls) { - // Toggle controls on mouse events and entering fullscreen - utils.on(this.player.elements.container, 'mouseenter mouseleave mousemove touchstart touchend touchmove enterfullscreen exitfullscreen', event => { - this.player.toggleControls(event); - }); - } + // Toggle controls on mouse events and entering fullscreen + utils.on(this.player.elements.container, 'mousemove mouseleave touchstart touchmove enterfullscreen exitfullscreen', event => { + const { controls } = this.player.elements; + + // Remove button states for fullscreen + if (event.type === 'enterfullscreen') { + controls.pressed = false; + controls.hover = false; + } + + // Show, then hide after a timeout unless another control event occurs + const show = [ + 'touchstart', + 'touchmove', + 'mousemove', + ].includes(event.type); + + let delay = 0; + + if (show) { + ui.toggleControls.call(this.player, true); + // Use longer timeout for touch devices + delay = this.player.touch ? 3000 : 2000; + } + + // Clear timer + clearTimeout(this.player.timers.controls); + // Timer to prevent flicker when seeking + this.player.timers.controls = setTimeout(() => ui.toggleControls.call(this.player, false), delay); + }); } // Listen for media events @@ -283,9 +306,6 @@ class Listeners { // Loading state utils.on(this.player.media, 'waiting canplay seeked playing', event => ui.checkLoading.call(this.player, event)); - // Check if media failed to load - // utils.on(this.player.media, 'play', event => ui.checkFailed.call(this.player, event)); - // If autoplay, then load advertisement if required // TODO: Show some sort of loading state while the ad manager loads else there's a delay before ad shows utils.on(this.player.media, 'playing', () => { @@ -574,26 +594,45 @@ class Listeners { // Seek tooltip on(this.player.elements.progress, 'mouseenter mouseleave mousemove', event => controls.updateSeekTooltip.call(this.player, event)); - // Toggle controls visibility based on mouse movement - if (this.player.config.hideControls) { - // Watch for cursor over controls so they don't hide when trying to interact - on(this.player.elements.controls, 'mouseenter mouseleave', event => { - this.player.elements.controls.hover = !this.player.touch && event.type === 'mouseenter'; - }); + // Update controls.hover state (used for ui.toggleControls to avoid hiding when interacting) + on(this.player.elements.controls, 'mouseenter mouseleave', event => { + this.player.elements.controls.hover = !this.player.touch && event.type === 'mouseenter'; + }); - // Watch for cursor over controls so they don't hide when trying to interact - on(this.player.elements.controls, 'mousedown mouseup touchstart touchend touchcancel', event => { - this.player.elements.controls.pressed = [ - 'mousedown', - 'touchstart', - ].includes(event.type); - }); + // Update controls.pressed state (used for ui.toggleControls to avoid hiding when interacting) + on(this.player.elements.controls, 'mousedown mouseup touchstart touchend touchcancel', event => { + this.player.elements.controls.pressed = [ + 'mousedown', + 'touchstart', + ].includes(event.type); + }); - // Focus in/out on controls - on(this.player.elements.controls, 'focusin focusout', event => { - this.player.toggleControls(event); - }); - } + // Focus in/out on controls + on(this.player.elements.controls, 'focusin focusout', event => { + const { config, elements, timers } = this.player; + + // Skip transition to prevent focus from scrolling the parent element + utils.toggleClass(elements.controls, config.classNames.noTransition, event.type === 'focusin'); + + // Toggle + ui.toggleControls.call(this.player, event.type === 'focusin'); + + // If focusin, hide again after delay + if (event.type === 'focusin') { + // Restore transition + setTimeout(() => { + utils.toggleClass(elements.controls, config.classNames.noTransition, false); + }, 0); + + // Delay a little more for keyboard users + const delay = this.touch ? 3000 : 4000; + + // Clear timer + clearTimeout(timers.controls); + // Hide + timers.controls = setTimeout(() => ui.toggleControls.call(this.player, false), delay); + } + }); // Mouse wheel for volume on( diff --git a/src/js/plyr.js b/src/js/plyr.js index bed09827..ffd2a1e3 100644 --- a/src/js/plyr.js +++ b/src/js/plyr.js @@ -971,119 +971,32 @@ class Plyr { /** * Toggle the player controls - * @param {boolean} toggle - Whether to show the controls + * @param {boolean} [toggle] - Whether to show the controls */ toggleControls(toggle) { - // We need controls of course... - if (!utils.is.element(this.elements.controls)) { - return; - } - - // Don't hide if no UI support or it's audio - if (!this.supported.ui || this.isAudio) { - return; - } - - let delay = 0; - let show = toggle; - let isEnterFullscreen = false; - - // Get toggle state if not set - if (!utils.is.boolean(toggle)) { - if (utils.is.event(toggle)) { - // Is the enter fullscreen event - isEnterFullscreen = toggle.type === 'enterfullscreen'; - - // Events that show the controls - const showEvents = [ - 'touchstart', - 'touchmove', - 'mouseenter', - 'mousemove', - 'focusin', - ]; - - // Events that delay hiding - const delayEvents = [ - 'touchmove', - 'touchend', - 'mousemove', - ]; - - // Whether to show controls - show = showEvents.includes(toggle.type); - - // Delay hiding on move events - if (delayEvents.includes(toggle.type)) { - delay = 2000; - } - - // Delay a little more for keyboard users - if (!this.touch && toggle.type === 'focusin') { - delay = 3000; - utils.toggleClass(this.elements.controls, this.config.classNames.noTransition, true); - } - } else { - show = utils.hasClass(this.elements.container, this.config.classNames.hideControls); - } - } + // Don't toggle if missing UI support or if it's audio + if (this.supported.ui && !this.isAudio) { + // Get state before change + const isHidden = utils.hasClass(this.elements.container, this.config.classNames.hideControls); - // Clear timer on every call - clearTimeout(this.timers.controls); + // Negate the argument if not undefined since adding the class to hides the controls + const force = typeof toggle === 'undefined' ? undefined : !toggle; - // If the mouse is not over the controls, set a timeout to hide them - if (show || this.paused || this.loading) { - // Check if controls toggled - const toggled = utils.toggleClass(this.elements.container, this.config.classNames.hideControls, false); - - // Trigger event - if (toggled) { - utils.dispatchEvent.call(this, this.media, 'controlsshown'); - } + // Apply and get updated state + const hiding = utils.toggleClass(this.elements.container, this.config.classNames.hideControls, force); - // Always show controls when paused or if touch - if (this.paused || this.loading) { - return; + // Close menu + if (hiding && this.config.controls.includes('settings') && !utils.is.empty(this.config.settings)) { + controls.toggleMenu.call(this, false); } - - // Delay for hiding on touch - if (this.touch) { - delay = 3000; + // Trigger event on change + if (hiding !== isHidden) { + const eventName = hiding ? 'controlshidden' : 'controlsshown'; + utils.dispatchEvent.call(this, this.media, eventName); } + return !hiding; } - - // If toggle is false or if we're playing (regardless of toggle), - // then set the timer to hide the controls - if (!show || this.playing) { - this.timers.controls = setTimeout(() => { - // We need controls of course... - if (!utils.is.element(this.elements.controls)) { - return; - } - - // If the mouse is over the controls (and not entering fullscreen), bail - if ((this.elements.controls.pressed || this.elements.controls.hover) && !isEnterFullscreen) { - return; - } - - // Restore transition behaviour - if (!utils.hasClass(this.elements.container, this.config.classNames.hideControls)) { - utils.toggleClass(this.elements.controls, this.config.classNames.noTransition, false); - } - - // Set hideControls class - const toggled = utils.toggleClass(this.elements.container, this.config.classNames.hideControls, this.config.hideControls); - - // Trigger event and close menu - if (toggled) { - utils.dispatchEvent.call(this, this.media, 'controlshidden'); - - if (this.config.controls.includes('settings') && !utils.is.empty(this.config.settings)) { - controls.toggleMenu.call(this, false); - } - } - }, delay); - } + return false; } /** diff --git a/src/js/ui.js b/src/js/ui.js index 8f3f6a77..039144a5 100644 --- a/src/js/ui.js +++ b/src/js/ui.js @@ -173,7 +173,7 @@ const ui = { } // Toggle controls - this.toggleControls(!this.playing); + ui.toggleControls.call(this); }, // Check if media is loading @@ -188,35 +188,22 @@ const ui = { // Timer to prevent flicker when seeking this.timers.loading = setTimeout(() => { - // Toggle container class hook + // Update progress bar loading class state utils.toggleClass(this.elements.container, this.config.classNames.loading, this.loading); - // Show controls if loading, hide if done - this.toggleControls(this.loading); + // Update controls visibility + ui.toggleControls.call(this); }, this.loading ? 250 : 0); }, - // Check if media failed to load - checkFailed() { - // https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/networkState - this.failed = this.media.networkState === 3; + // Toggle controls based on state and `force` argument + toggleControls(force) { + const { controls } = this.elements; - if (this.failed) { - utils.toggleClass(this.elements.container, this.config.classNames.loading, false); - utils.toggleClass(this.elements.container, this.config.classNames.error, true); + if (controls && this.config.hideControls) { + // Show controls if force, loading, paused, or button interaction, otherwise hide + this.toggleControls(Boolean(force || this.loading || this.paused || controls.pressed || controls.hover)); } - - // Clear timer - clearTimeout(this.timers.failed); - - // Timer to prevent flicker when seeking - this.timers.loading = setTimeout(() => { - // Toggle container class hook - utils.toggleClass(this.elements.container, this.config.classNames.loading, this.loading); - - // Show controls if loading, hide if done - this.toggleControls(this.loading); - }, this.loading ? 250 : 0); }, }; diff --git a/src/js/utils.js b/src/js/utils.js index a58d8555..13e26655 100644 --- a/src/js/utils.js +++ b/src/js/utils.js @@ -393,14 +393,16 @@ const utils = { } }, - // Toggle class on an element - toggleClass(element, className, toggle) { + // Mirror Element.classList.toggle, with IE compatibility for "force" argument + toggleClass(element, className, force) { if (utils.is.element(element)) { - const contains = element.classList.contains(className); - - element.classList[toggle ? 'add' : 'remove'](className); + let method = 'toggle'; + if (typeof force !== 'undefined') { + method = force ? 'add' : 'remove'; + } - return (toggle && !contains) || (!toggle && contains); + element.classList[method](className); + return element.classList.contains(className); } return null; diff --git a/src/sass/plyr.scss b/src/sass/plyr.scss index 65134331..e934cf92 100644 --- a/src/sass/plyr.scss +++ b/src/sass/plyr.scss @@ -39,7 +39,6 @@ @import 'components/video'; @import 'components/volume'; -@import 'states/error'; @import 'states/fullscreen'; @import 'plugins/ads'; diff --git a/src/sass/states/error.scss b/src/sass/states/error.scss deleted file mode 100644 index 64d05c7b..00000000 --- a/src/sass/states/error.scss +++ /dev/null @@ -1,25 +0,0 @@ -// -------------------------------------------------------------- -// Error state -// -------------------------------------------------------------- - -.plyr--has-error { - pointer-events: none; - - &::after { - align-items: center; - background: rgba(#000, 90%); - color: #fff; - content: attr(data-plyr-error); - display: flex; - font-size: $plyr-font-size-base; - height: 100%; - justify-content: center; - left: 0; - position: absolute; - text-align: center; - text-shadow: 0 1px 1px rgba(#000, 10%); - top: 0; - width: 100%; - z-index: 10; - } -} |