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authorArthur Hulsman <a.hulsman@orangegames.com>2018-03-09 11:17:24 +0100
committerArthur Hulsman <a.hulsman@orangegames.com>2018-03-09 11:17:24 +0100
commit69ffcbad27353bfd0238ba7e79e6caf3835b0efd (patch)
treee00c67db6a7741113c34c37c36166c3e427f9f6f /src/sass/plugins
parent819f7d1080ef2748fa1c123ad0f54d075c654ab9 (diff)
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Ad block detection would not work when calling play() right after creating the player instance, so the adsManager now also rejects on such a case. Also made sure that calling play() will wait for the adsManager promise to resolve or otherwise return the media.play() method.
Diffstat (limited to 'src/sass/plugins')
-rw-r--r--src/sass/plugins/ads.scss8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/sass/plugins/ads.scss b/src/sass/plugins/ads.scss
index 98620508..89330611 100644
--- a/src/sass/plugins/ads.scss
+++ b/src/sass/plugins/ads.scss
@@ -12,15 +12,11 @@
z-index: -1; // Hide it.
// Make sure the inner container is big enough for the ad creative.
- > div {
+ > div,
+ > div iframe {
position: absolute;
width: 100%;
height: 100%;
- iframe {
- position: absolute;
- width: 100%;
- height: 100%;
- }
}
&::after {