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authorSam <me@sampotts.me>2016-05-23 19:16:48 +0100
committerSam <me@sampotts.me>2016-05-23 19:16:48 +0100
commit69194915d4fa999d8f5584b9c2dbcfdb7e26d21c (patch)
treeab69691118dbc801e4ead7359a31e47b41b9528c /docs/index.html
parent98e4c5aceadb8b6b50e03bef749efcfe8b6d58c7 (diff)
downloadplyr-69194915d4fa999d8f5584b9c2dbcfdb7e26d21c.tar.lz
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Sprite loading improvements, touch controls
- SVG sprite loading automatically for an easier setup - Touch devices now show controls on touch rather than pausing playback
Diffstat (limited to 'docs/index.html')
-rw-r--r--docs/index.html41
1 files changed, 0 insertions, 41 deletions
diff --git a/docs/index.html b/docs/index.html
index 24e0a4cc..1d469e83 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -74,47 +74,6 @@
</section>
</main>
- <!-- Load SVG defs -->
- <!-- You should bundle all SVG/Icons into one file using a build tool such as gulp and svg store -->
- <script>
- (function() {
- [
- '../dist/plyr.svg',
- 'dist/docs.svg'
- ]
- .forEach(function(u) {
- var x = new XMLHttpRequest(),
- b = document.body;
-
- // Check for CORS support
- // If you're loading from same domain, you can remove the whole if/else statement
- // XHR for Chrome/Firefox/Opera/Safari/IE10+
- if ('withCredentials' in x) {
- x.open('GET', u, true);
- }
- // XDomainRequest for IE8 & IE9
- else if (typeof XDomainRequest == 'function') {
- x = new XDomainRequest();
- x.open('GET', u);
- }
- else { return; }
-
- // Inject hidden div with sprite on load
- x.onload = function() {
- var c = document.createElement('div');
- c.setAttribute('hidden', '');
- c.innerHTML = x.responseText;
- b.insertBefore(c, b.childNodes[0]);
- }
-
- // Timeout for IE9
- setTimeout(function () {
- x.send();
- }, 0);
- });
- })();
- </script>
-
<!-- Plyr core script -->
<script src="../dist/plyr.js"></script>