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authorSam Potts <sam@potts.es>2017-12-20 21:10:43 +0000
committerSam Potts <sam@potts.es>2017-12-20 21:10:43 +0000
commitac3d1d124259963773c0350c5ae12a18cadfa492 (patch)
tree631f384a33e77ac2dcbe02e0382ff69c0e463403
parent742018a7164d916163cf9b8900ce39fc09fb8153 (diff)
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Docs
-rw-r--r--readme.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/readme.md b/readme.md
index fa6fa421..0471e3fe 100644
--- a/readme.md
+++ b/readme.md
@@ -27,7 +27,7 @@ A simple, lightweight, accessible and customizable HTML5, YouTube and Vimeo medi
* **[Shortcuts](#shortcuts)** - supports keyboard shortcuts
* **i18n support** - support for internationalization of controls
* **No dependencies** - written in "vanilla" ES6 JavaScript, no jQuery required
-* **SASS and LESS** - to include in your build processes
+* **SASS** - to include in your build processes
Oh and yes, it works with Bootstrap.
@@ -146,7 +146,7 @@ reference, the CDN hosted SVG sprite can be found at `https://cdn.plyr.io/2.0.13
### SASS
-You can use `bundle.scss` file included in `/src` as part of your build and change variables to suit your design. The LESS and SASS require you to
+You can use `bundle.scss` file included in `/src` as part of your build and change variables to suit your design. The SASS require you to
use the [autoprefixer](https://www.npmjs.com/package/gulp-autoprefixer) plugin (you be should already!) as all declarations use the W3C definitions.
The HTML markup uses the BEM methodology with `plyr` as the block, e.g. `.plyr__controls`. You can change the class hooks in the options to match any custom CSS