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/*
* Class powers the OOP facilities of the library. Thanks to John Resig and Dean Edwards for inspiration!
*/
L.Class = function() {};
L.Class.extend = function(/*Object*/ props) /*-> Class*/ {
// extended class with the new prototype
var NewClass = function() {
if (!L.Class._prototyping && this.initialize) {
this.initialize.apply(this, arguments);
}
};
// instantiate class without calling constructor
L.Class._prototyping = true;
var proto = new this();
L.Class._prototyping = false;
proto.constructor = NewClass;
NewClass.prototype = proto;
// add superclass access
proto.superclass = this.prototype;
// add class name
//proto.className = props;
// mix static properties into the class
if (props.statics) {
L.Util.extend(NewClass, props.statics);
delete props.statics;
}
// mix includes into the prototype
if (props.includes) {
L.Util.extend.apply(null, [proto].concat(props.includes));
delete props.includes;
}
// merge options
if (props.options && proto.options) {
props.options = L.Util.extend({}, proto.options, props.options);
}
// mix given properties into the prototype
L.Util.extend(proto, props);
// allow inheriting further
NewClass.extend = arguments.callee;
// method for adding properties to prototype
NewClass.include = function(props) {
L.Util.extend(this.prototype, props);
};
//inherit parent's statics
for (var i in this) {
if (this.hasOwnProperty(i) && i != 'prototype') {
NewClass[i] = this[i];
}
}
return NewClass;
};
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