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Diffstat (limited to 'lib/js_checker/js_checker.js')
-rw-r--r-- | lib/js_checker/js_checker.js | 518 |
1 files changed, 518 insertions, 0 deletions
diff --git a/lib/js_checker/js_checker.js b/lib/js_checker/js_checker.js new file mode 100644 index 0000000..0cf06e3 --- /dev/null +++ b/lib/js_checker/js_checker.js @@ -0,0 +1,518 @@ +/** + * GNU LibreJS - A browser add-on to block nonfree nontrivial JavaScript. + * * + * Copyright (C) 2011, 2012, 2013, 2014 Loic J. Duros + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + * + */ + +var {Cc, Ci, Cu, Cm, Cr} = require("chrome"); + +var narcissusWorker = require("parser/narcissus_worker") + .narcissusWorker; + +const nonTrivialModule = require("js_checker/nontrivial_checker"); +const freeChecker = require("js_checker/free_checker"); +const relationChecker = require("js_checker/relation_checker"); +const types = require("js_checker/constant_types"); + +const scriptsCached = require("script_entries/scripts_cache").scriptsCached; +var isDryRun = require("addon_management/prefchange").isDryRun; + +var checkTypes = types.checkTypes; + +const token = types.token; + +// for setTimeout. +const timer = require("sdk/timers"); + +var callbackMap = {}; + +/** + * + * Pairs a hash with a given callback + * method from an object. + * + */ +var setHashCallback = function(hash, callback, notification) { + console.debug('setHashCallback', hash); + if (hash in callbackMap && isDryRun()) { + // workaround for issue with dryrun after checking box. + // do nothing. + callbackMap[hash] = callback; + } else if (hash in callbackMap) { + console.debug("callback", callbackMap[hash]); + if (notification && typeof notification.close === 'function') { + notification.close(); + } + throw Error("already being checked."); + } else { + console.debug('setting callbackMap for', hash, 'to', callback); + callbackMap[hash] = callback; + } + console.debug("callback is type: ", callback.constructor); + //callbackMap[hash] = callback; +}; + +var removeHashCallback = function(hash) { + if (hash in callbackMap) { + delete callbackMap[hash]; + } +}; + +/** + * find callback and return result (parse tree). + * + */ +exports.callbackHashResult = function(hash, result) { + console.debug('typeof callbackMap function:', typeof callbackMap[hash]); + console.debug('for hash', hash); + try { + callbackMap[hash](result, hash); + } catch (x) { + console.debug('error in jsChecker', x, 'hash:', hash); + // return tree as false. + console.debug("Error with", x); + if (typeof callbackMap[hash] === 'function') { + callbackMap[hash](false, hash); + } else { + console.debug('callbackHashResult Error', x); + } + } + // remove callback after it's been called. + console.debug('JsChecker.callbackHashResult: calling removeHashCallback'); + removeHashCallback(hash); +}; + +var JsChecker = function() { + this.timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer); + this.nonTrivialChecker = null; + this.freeToken = false; + this.nontrivialness = false; + this.parseTree = null; + this.relationChecker = null; + this.jsCode = null; + this.resultReady = null; + this.notification = null; + this.walkTreeCancelled = false; + this.shortText = null; + this.hash = null; + this.queue = null; // will contain the nodes of the script. +}; + +/** + * searchJs + * + * Takes in some javascript code (as string). + * Uses Narcissus parser to build an abstract syntax tree. + * Checks for trivialness. + * + */ +JsChecker.prototype.searchJs = function(jsCode, resultReady, url) { + var that = this; + var bugfix = require('html_script_finder/bug_fix').narcissusBugFixLibreJS; + console.debug('JsChecker.searchJs for script url:', url); + this.url = url; + this.resultReady = resultReady; + this.jsCode = jsCode; + this.shortText = jsCode.replace(bugfix, '').substring(0,100); + this.notification = require("ui/notification") + .createNotification(this.shortText).notification; + + var verbatimCode = this.jsCode.replace(bugfix, ''); + this.hash = scriptsCached.getHash(verbatimCode); + var isCached = scriptsCached.isCached(verbatimCode, this.hash); + if (isCached) { + console.debug("We have it cached indeed!"); + // there is an existing entry for this exact copy + // of script text. + console.debug('this script result is cached', this.hash, + isCached.result.type); + console.debug("Return right away"); + // we are not generating a parse tree. + this.parseTree = {}; + // fake the result is from parse tree. + this.parseTree.freeTrivialCheck = isCached.result; + + this.relationChecker = isCached.relationChecker; + // leave without doing parsing/analysis part. + this.resultReady(); + this.removeNotification(); + return; + } + + console.debug('url is not cached:', url); + + try { + // no cache, continue. + this.relationChecker = relationChecker.relationChecker(); + this.freeToken = types.emptyTypeObj(); + this.nontrivialness = types.emptyTypeObj(); + + // use this.hash to keep track of comments made by the nontrivial + // checker code about why/how the code is found to be nontrivial. + this.nonTrivialChecker = + nonTrivialModule.nonTrivialChecker(this.hash); + + // register callback and hash. So that result + // can be passed. + setHashCallback( + this.hash, this.handleTree.bind(this), this.notification); + + // parse using ChromeWorker. + console.debug( + 'JsChecker.searchJs(): starting narcissusWorker.parse()'); + narcissusWorker.parse(this.jsCode, this.hash); + } catch (x) { + console.debug('error', x); + this.handleTree(false, x); + this.removeNotification(); + } +}; + +JsChecker.prototype.handleTree = function(tree, errorMessage) { + var that = this; + + if (tree == false || tree == undefined) { + // error parsing tree. Just return nonfree nontrivial. + this.parseTree = {}; + this.parseTree.freeTrivialCheck = types.nontrivialWithComment( + 'error parsing: ' + errorMessage); + + // cache result with hash of script for future checks. + scriptsCached.addEntry(this.jsCode, this.parseTree.freeTrivialCheck, + this.relationChecker, true, this.url); + this.resultReady(); + } else { + try { + // no need to keep parseTree in property + this.parseTree = {}; //tree; + //console.debug(tree); + this.walkTree(tree); + } catch (x) { + console.debug(x, x.lineNumber, x.fileName); + } + } +}; + +/** + * getCheckerResult + * + * Callback to Assign result from walkTree to property. + * reset parse tree. create cache entry. + * + */ +JsChecker.prototype.getCheckerResult = function(result) { + // done with parse tree. Get rid of it. + this.parseTree = {}; + this.removeNotification(); + + this.parseTree.nonTrivialChecker = this.nonTrivialChecker; + + // actual result stored here. hack since we used parseTree before. + this.parseTree.freeTrivialCheck = result; + + // cache result with hash of script for future checks. + scriptsCached.addEntry(this.jsCode, this.parseTree.freeTrivialCheck, + this.relationChecker, true, this.url); + + this.resultReady(); +}; + +/** + * trivialCheck + * + * Runs nodes through a series of conditional statements + * to find out whether it is trivial or not. + * + * @param {object} n. The current node being studied. + * @param {string} t. The type of node being studied + * (initializer, functionbody, try block, ...) + * + */ +JsChecker.prototype.trivialCheck = function(n) { + return this.nonTrivialChecker.checkNontrivial(n); +}; + +/** + * freeCheck + * + * Check if comments above current node could be a free licence. + * If it is, then the script will be flagged as free. + * + * @param {object} n. The current node being studied. + * (initializer, functionbody, try block, ...) + * + */ +JsChecker.prototype.freeCheck = function(n, ntype) { + var check = freeChecker.freeCheck.checkNodeFreeLicense(n, this.queue); + return check; +}; + +/** + * walkTree + * + * An iterative functionwalking the parse tree generated by + * Narcissus. + * + * @param {object} node. The original node. + * + */ +JsChecker.prototype.walkTree = function(node) { + var queue = [node]; + var i, + len, + n, counter = 0, + result, + processQueue, + that = this; + + this.queue = queue; // set as property. + + // set top node as visited. + node.visited = true; + + /** + * functionwalking the tree for a given + * amount of time, before calling itself again. + */ + processQueue = function() { + var nodeResult, end; + + // record start time of functionexecution. + var start = Date.now(); + + if (that.walkTreeCancelled) { + // tree walking already completed. + return; + } + + while (queue.length) { + n = queue.shift(); + n.counter = counter++; + console.debug("Under review", n.type); + if (n.children != undefined) { + // fetch all the children. + len = n.children.length; + for (i = 0; i < len; i++) { + if (n.children[i] != undefined && + n.children[i].visited == undefined + ) { + // figure out siblings. + if (i > 0) { + n.children[i].previous = n.children[i-1]; + } + + if (i < len) { + n.children[i].next = n.children[i+1]; + } + // set parent property. + n.children[i].parent = n; + n.children[i].visited = true; + queue.push(n.children[i]); + } + } + } + + if (n.type != undefined) { + // fetch all properties that may have nodes. + for (var item in n) { + if (item != 'tokenizer' && + item != 'children' && + item != 'length' && + n[item] != null && + typeof n[item] === 'object' && + n[item].type != undefined && + n[item].visited == undefined + ) { + n[item].visited = true; + // set parent property + n[item].parent = n; + queue.push(n[item]); + } + } + } + + that.checkNode(n); + + if (that.freeToken.type === checkTypes.FREE || + that.freeToken.type === checkTypes.FREE_SINGLE_ITEM + ) { + // nothing more to look for. We are done. + that.walkTreeComplete(that.freeToken); + return; + } else if (that.nontrivialness.type === checkTypes.NONTRIVIAL) { + // nontrivial + // we are done. + that.walkTreeComplete(that.nontrivialness); + return; + } + // call processQueue again if needed. + end = Date.now(); + + if (queue.length) { + // there are more nodes in the queue. + + if ((end - start) > 30) { + + // been running more than 20ms, pause + // for 10 ms before calling processQueue + // again. + timer.setTimeout(processQueue, 8); + return; + } + } else { + // we are done. + that.removeNotification(); + that.walkTreeComplete(); + return; + } + } + }; + + if (node.type === token.SCRIPT) { + // this is the global scope. + node.global = true; + node.parent = null; + + this.relationChecker.storeGlobalDeclarations(node); + + queue.push(node); + processQueue(); + } +}; + +/** + * set walk tree cancelled bool as true. + * the walk tree method won't run after the variable + * is set to true. + */ +JsChecker.prototype.cancelWalkTree = function() { + // prevent any further work on node codes. + this.walkTreeCancelled = true; +}; + +/** + * walkTreeComplete + * + * Trigger when the walkTree has been completed or + * when it has been cut short. + * + */ +JsChecker.prototype.walkTreeComplete = function(result) { + var that = this; + this.removeNotification(); + + if (this.walkTreeCancelled) { + // we already triggered complete. + return; + } + + // we set the token to cancel further processing. + this.cancelWalkTree(); + + if (result != undefined) { + // walkTree was returned faster, use it instead. + this.getCheckerResult(result); + + // we are done. + return; + } + + // if all code was fully analyzed. + if (this.nontrivialness.type === checkTypes.NONTRIVIAL) { + this.getCheckerResult(this.nontrivialness); + } else if (this.freeToken.type === checkTypes.FREE) { + // this is free and may or may not define functions, we don't care. + this.getCheckerResult(this.freeToken); + } else if (this.nontrivialness.type === + checkTypes.TRIVIAL_DEFINES_FUNCTION) { + // trivial scripts should become nontrivial if an external script. + // it may or may not be trivial if inline. + this.getCheckerResult(this.nontrivialness); + } else { + // found no nontrivial constructs or free license, so it's + // trivial. + + this.getCheckerResult( + types.trivialFuncWithComment("This script is trivial")); + } +}; + + +/** + * checkNode + * + * checks a single node. + * + */ +JsChecker.prototype.checkNode = function(n) { + var sub; + var fc = this.freeCheck(n); + var tc = this.trivialCheck(n); + + var nodeResult; + + // check if identifier may be window property (assumption). + this.relationChecker.checkIdentifierIsWindowProperty(n); + + /*if (fc) { + console.debug("FC is", fc, "type is", fc.type); + }*/ + if (fc && fc.type == checkTypes.FREE) { + // this is free! + // freeToken is persistent across nodes analyzed and valid + // for an entire script. + this.freeToken = types.freeWithComment( + "Script appears to be free under the following license: " + + fc.licenseName); + return; + } else if (fc && fc.type == checkTypes.FREE_SINGLE_ITEM) { + console.debug("free single item"); + this.freeToken = types.singleFreeWithComment( + "Script appears to be free under the following license: " + + fc.licenseName); + return; + } + + if (tc) { + if (tc.type === checkTypes.NONTRIVIAL) { + // nontrivial_global is deprecated + this.nontrivialness = tc; + return; + } else if (tc.type === checkTypes.TRIVIAL_DEFINES_FUNCTION) { + this.nontrivialness = tc; + return; + } + } +}; + +JsChecker.prototype.removeNotification = function() { + console.debug('JsChecker.removeNotification()'); + if (this.notification && + typeof this.notification.close === 'function' + ) { + console.debug('removing', this.shortText); + // remove notification early on. + this.notification.close(); + this.notification = null; + } +}; + +exports.jsChecker = function() { + return new JsChecker(); +}; + +exports.removeHashCallback = removeHashCallback; |