diff options
Diffstat (limited to 'src/js/plyr.js')
-rw-r--r-- | src/js/plyr.js | 123 |
1 files changed, 18 insertions, 105 deletions
diff --git a/src/js/plyr.js b/src/js/plyr.js index bed09827..ffd2a1e3 100644 --- a/src/js/plyr.js +++ b/src/js/plyr.js @@ -971,119 +971,32 @@ class Plyr { /** * Toggle the player controls - * @param {boolean} toggle - Whether to show the controls + * @param {boolean} [toggle] - Whether to show the controls */ toggleControls(toggle) { - // We need controls of course... - if (!utils.is.element(this.elements.controls)) { - return; - } - - // Don't hide if no UI support or it's audio - if (!this.supported.ui || this.isAudio) { - return; - } - - let delay = 0; - let show = toggle; - let isEnterFullscreen = false; - - // Get toggle state if not set - if (!utils.is.boolean(toggle)) { - if (utils.is.event(toggle)) { - // Is the enter fullscreen event - isEnterFullscreen = toggle.type === 'enterfullscreen'; - - // Events that show the controls - const showEvents = [ - 'touchstart', - 'touchmove', - 'mouseenter', - 'mousemove', - 'focusin', - ]; - - // Events that delay hiding - const delayEvents = [ - 'touchmove', - 'touchend', - 'mousemove', - ]; - - // Whether to show controls - show = showEvents.includes(toggle.type); - - // Delay hiding on move events - if (delayEvents.includes(toggle.type)) { - delay = 2000; - } - - // Delay a little more for keyboard users - if (!this.touch && toggle.type === 'focusin') { - delay = 3000; - utils.toggleClass(this.elements.controls, this.config.classNames.noTransition, true); - } - } else { - show = utils.hasClass(this.elements.container, this.config.classNames.hideControls); - } - } + // Don't toggle if missing UI support or if it's audio + if (this.supported.ui && !this.isAudio) { + // Get state before change + const isHidden = utils.hasClass(this.elements.container, this.config.classNames.hideControls); - // Clear timer on every call - clearTimeout(this.timers.controls); + // Negate the argument if not undefined since adding the class to hides the controls + const force = typeof toggle === 'undefined' ? undefined : !toggle; - // If the mouse is not over the controls, set a timeout to hide them - if (show || this.paused || this.loading) { - // Check if controls toggled - const toggled = utils.toggleClass(this.elements.container, this.config.classNames.hideControls, false); - - // Trigger event - if (toggled) { - utils.dispatchEvent.call(this, this.media, 'controlsshown'); - } + // Apply and get updated state + const hiding = utils.toggleClass(this.elements.container, this.config.classNames.hideControls, force); - // Always show controls when paused or if touch - if (this.paused || this.loading) { - return; + // Close menu + if (hiding && this.config.controls.includes('settings') && !utils.is.empty(this.config.settings)) { + controls.toggleMenu.call(this, false); } - - // Delay for hiding on touch - if (this.touch) { - delay = 3000; + // Trigger event on change + if (hiding !== isHidden) { + const eventName = hiding ? 'controlshidden' : 'controlsshown'; + utils.dispatchEvent.call(this, this.media, eventName); } + return !hiding; } - - // If toggle is false or if we're playing (regardless of toggle), - // then set the timer to hide the controls - if (!show || this.playing) { - this.timers.controls = setTimeout(() => { - // We need controls of course... - if (!utils.is.element(this.elements.controls)) { - return; - } - - // If the mouse is over the controls (and not entering fullscreen), bail - if ((this.elements.controls.pressed || this.elements.controls.hover) && !isEnterFullscreen) { - return; - } - - // Restore transition behaviour - if (!utils.hasClass(this.elements.container, this.config.classNames.hideControls)) { - utils.toggleClass(this.elements.controls, this.config.classNames.noTransition, false); - } - - // Set hideControls class - const toggled = utils.toggleClass(this.elements.container, this.config.classNames.hideControls, this.config.hideControls); - - // Trigger event and close menu - if (toggled) { - utils.dispatchEvent.call(this, this.media, 'controlshidden'); - - if (this.config.controls.includes('settings') && !utils.is.empty(this.config.settings)) { - controls.toggleMenu.call(this, false); - } - } - }, delay); - } + return false; } /** |