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Diffstat (limited to 'src/js/listeners.js')
-rw-r--r-- | src/js/listeners.js | 595 |
1 files changed, 595 insertions, 0 deletions
diff --git a/src/js/listeners.js b/src/js/listeners.js new file mode 100644 index 00000000..10011d14 --- /dev/null +++ b/src/js/listeners.js @@ -0,0 +1,595 @@ +// ========================================================================== +// Plyr Event Listeners +// ========================================================================== + +import support from './support'; +import utils from './utils'; +import controls from './controls'; +import ui from './ui'; + +// Sniff out the browser +const browser = utils.getBrowser(); + +class Listeners { + constructor(player) { + this.player = player; + this.lastKey = null; + + this.handleKey = this.handleKey.bind(this); + this.toggleMenu = this.toggleMenu.bind(this); + } + + // Handle key presses + handleKey(event) { + const code = event.keyCode ? event.keyCode : event.which; + const pressed = event.type === 'keydown'; + const repeat = pressed && code === this.lastKey; + + // Bail if a modifier key is set + if (event.altKey || event.ctrlKey || event.metaKey || event.shiftKey) { + return; + } + + // If the event is bubbled from the media element + // Firefox doesn't get the keycode for whatever reason + if (!utils.is.number(code)) { + return; + } + + // Seek by the number keys + const seekByKey = () => { + // Divide the max duration into 10th's and times by the number value + this.player.currentTime = this.player.duration / 10 * (code - 48); + }; + + // Handle the key on keydown + // Reset on keyup + if (pressed) { + // Which keycodes should we prevent default + const preventDefault = [ + 48, + 49, + 50, + 51, + 52, + 53, + 54, + 56, + 57, + 32, + 75, + 38, + 40, + 77, + 39, + 37, + 70, + 67, + 73, + 76, + 79, + ]; + + // Check focused element + // and if the focused element is not editable (e.g. text input) + // and any that accept key input http://webaim.org/techniques/keyboard/ + const focused = utils.getFocusElement(); + if (utils.is.element(focused) && utils.matches(focused, this.player.config.selectors.editable)) { + return; + } + + // If the code is found prevent default (e.g. prevent scrolling for arrows) + if (preventDefault.includes(code)) { + event.preventDefault(); + event.stopPropagation(); + } + + switch (code) { + case 48: + case 49: + case 50: + case 51: + case 52: + case 53: + case 54: + case 55: + case 56: + case 57: + // 0-9 + if (!repeat) { + seekByKey(); + } + break; + + case 32: + case 75: + // Space and K key + if (!repeat) { + this.player.togglePlay(); + } + break; + + case 38: + // Arrow up + this.player.increaseVolume(0.1); + break; + + case 40: + // Arrow down + this.player.decreaseVolume(0.1); + break; + + case 77: + // M key + if (!repeat) { + this.player.muted = !this.player.muted; + } + break; + + case 39: + // Arrow forward + this.player.forward(); + break; + + case 37: + // Arrow back + this.player.rewind(); + break; + + case 70: + // F key + this.player.fullscreen.toggle(); + break; + + case 67: + // C key + if (!repeat) { + this.player.toggleCaptions(); + } + break; + + case 76: + // L key + this.player.loop = !this.player.loop; + break; + + /* case 73: + this.setLoop('start'); + break; + + case 76: + this.setLoop(); + break; + + case 79: + this.setLoop('end'); + break; */ + + default: + break; + } + + // Escape is handle natively when in full screen + // So we only need to worry about non native + if (!this.player.fullscreen.enabled && this.player.fullscreen.active && code === 27) { + this.player.fullscreen.toggle(); + } + + // Store last code for next cycle + this.lastKey = code; + } else { + this.lastKey = null; + } + } + + // Toggle menu + toggleMenu(event) { + controls.toggleMenu.call(this.player, event); + } + + // Global window & document listeners + global(toggle = true) { + // Keyboard shortcuts + if (this.player.config.keyboard.global) { + utils.toggleListener(window, 'keydown keyup', this.handleKey, toggle, false); + } + + // Click anywhere closes menu + utils.toggleListener(document.body, 'click', this.toggleMenu, toggle); + } + + // Container listeners + container() { + // Keyboard shortcuts + if (!this.player.config.keyboard.global && this.player.config.keyboard.focused) { + utils.on(this.player.elements.container, 'keydown keyup', this.handleKey, false); + } + + // Detect tab focus + // Remove class on blur/focusout + utils.on(this.player.elements.container, 'focusout', event => { + utils.toggleClass(event.target, this.player.config.classNames.tabFocus, false); + }); + + // Add classname to tabbed elements + utils.on(this.player.elements.container, 'keydown', event => { + if (event.keyCode !== 9) { + return; + } + + // Delay the adding of classname until the focus has changed + // This event fires before the focusin event + setTimeout(() => { + utils.toggleClass(utils.getFocusElement(), this.player.config.classNames.tabFocus, true); + }, 0); + }); + + // Toggle controls visibility based on mouse movement + if (this.player.config.hideControls) { + // Toggle controls on mouse events and entering fullscreen + utils.on(this.player.elements.container, 'mouseenter mouseleave mousemove touchstart touchend touchmove enterfullscreen exitfullscreen', event => { + this.player.toggleControls(event); + }); + } + } + + // Listen for media events + media() { + // Time change on media + utils.on(this.player.media, 'timeupdate seeking', event => ui.timeUpdate.call(this.player, event)); + + // Display duration + utils.on(this.player.media, 'durationchange loadedmetadata', event => ui.durationUpdate.call(this.player, event)); + + // Check for audio tracks on load + // We can't use `loadedmetadata` as it doesn't seem to have audio tracks at that point + utils.on(this.player.media, 'loadeddata', () => { + utils.toggleHidden(this.player.elements.volume, !this.player.hasAudio); + utils.toggleHidden(this.player.elements.buttons.mute, !this.player.hasAudio); + }); + + // Handle the media finishing + utils.on(this.player.media, 'ended', () => { + // Show poster on end + if (this.player.isHTML5 && this.player.isVideo && this.player.config.showPosterOnEnd) { + // Restart + this.player.restart(); + + // Re-load media + this.player.media.load(); + } + }); + + // Check for buffer progress + utils.on(this.player.media, 'progress playing', event => ui.updateProgress.call(this.player, event)); + + // Handle native mute + utils.on(this.player.media, 'volumechange', event => ui.updateVolume.call(this.player, event)); + + // Handle native play/pause + utils.on(this.player.media, 'playing play pause ended', event => ui.checkPlaying.call(this.player, event)); + + // Loading + utils.on(this.player.media, 'waiting canplay seeked playing', event => ui.checkLoading.call(this.player, event)); + + // Check if media failed to load + // utils.on(this.player.media, 'play', event => ui.checkFailed.call(this.player, event)); + + // Click video + if (this.player.supported.ui && this.player.config.clickToPlay && !this.player.isAudio) { + // Re-fetch the wrapper + const wrapper = utils.getElement.call(this.player, `.${this.player.config.classNames.video}`); + + // Bail if there's no wrapper (this should never happen) + if (!utils.is.element(wrapper)) { + return; + } + + // On click play, pause ore restart + utils.on(wrapper, 'click', () => { + // Touch devices will just show controls (if we're hiding controls) + if (this.player.config.hideControls && support.touch && !this.player.paused) { + return; + } + + if (this.player.paused) { + this.player.play(); + } else if (this.player.ended) { + this.player.restart(); + this.player.play(); + } else { + this.player.pause(); + } + }); + } + + // Disable right click + if (this.player.supported.ui && this.player.config.disableContextMenu) { + utils.on( + this.player.media, + 'contextmenu', + event => { + event.preventDefault(); + }, + false, + ); + } + + // Volume change + utils.on(this.player.media, 'volumechange', () => { + // Save to storage + this.player.storage.set({ volume: this.player.volume, muted: this.player.muted }); + }); + + // Speed change + utils.on(this.player.media, 'ratechange', () => { + // Update UI + controls.updateSetting.call(this.player, 'speed'); + + // Save to storage + this.player.storage.set({ speed: this.player.speed }); + }); + + // Quality change + utils.on(this.player.media, 'qualitychange', () => { + // Update UI + controls.updateSetting.call(this.player, 'quality'); + + // Save to storage + this.player.storage.set({ quality: this.player.quality }); + }); + + // Caption language change + utils.on(this.player.media, 'languagechange', () => { + // Update UI + controls.updateSetting.call(this.player, 'captions'); + + // Save to storage + this.player.storage.set({ language: this.player.language }); + }); + + // Captions toggle + utils.on(this.player.media, 'captionsenabled captionsdisabled', () => { + // Update UI + controls.updateSetting.call(this.player, 'captions'); + + // Save to storage + this.player.storage.set({ captions: this.player.captions.active }); + }); + + // Proxy events to container + // Bubble up key events for Edge + utils.on(this.player.media, this.player.config.events.concat([ + 'keyup', + 'keydown', + ]).join(' '), event => { + let detail = {}; + + // Get error details from media + if (event.type === 'error') { + detail = this.player.media.error; + } + + utils.dispatchEvent.call(this.player, this.player.elements.container, event.type, true, detail); + }); + } + + // Listen for control events + controls() { + // IE doesn't support input event, so we fallback to change + const inputEvent = browser.isIE ? 'change' : 'input'; + + // Trigger custom and default handlers + const proxy = (event, handlerKey, defaultHandler) => { + const customHandler = this.player.config.listeners[handlerKey]; + + // Execute custom handler + if (utils.is.function(customHandler)) { + customHandler.call(this.player, event); + } + + // Only call default handler if not prevented in custom handler + if (!event.defaultPrevented && utils.is.function(defaultHandler)) { + defaultHandler.call(this.player, event); + } + }; + + // Play/pause toggle + utils.on(this.player.elements.buttons.play, 'click', event => + proxy(event, 'play', () => { + this.player.togglePlay(); + }), + ); + + // Pause + utils.on(this.player.elements.buttons.restart, 'click', event => + proxy(event, 'restart', () => { + this.player.restart(); + }), + ); + + // Rewind + utils.on(this.player.elements.buttons.rewind, 'click', event => + proxy(event, 'rewind', () => { + this.player.rewind(); + }), + ); + + // Rewind + utils.on(this.player.elements.buttons.forward, 'click', event => + proxy(event, 'forward', () => { + this.player.forward(); + }), + ); + + // Mute toggle + utils.on(this.player.elements.buttons.mute, 'click', event => + proxy(event, 'mute', () => { + this.player.muted = !this.player.muted; + }), + ); + + // Captions toggle + utils.on(this.player.elements.buttons.captions, 'click', event => + proxy(event, 'captions', () => { + this.player.toggleCaptions(); + }), + ); + + // Fullscreen toggle + utils.on(this.player.elements.buttons.fullscreen, 'click', event => + proxy(event, 'fullscreen', () => { + this.player.fullscreen.toggle(); + }), + ); + + // Picture-in-Picture + utils.on(this.player.elements.buttons.pip, 'click', event => + proxy(event, 'pip', () => { + this.player.pip = 'toggle'; + }), + ); + + // Airplay + utils.on(this.player.elements.buttons.airplay, 'click', event => + proxy(event, 'airplay', () => { + this.player.airplay(); + }), + ); + + // Settings menu + utils.on(this.player.elements.buttons.settings, 'click', event => { + controls.toggleMenu.call(this.player, event); + }); + + // Settings menu + utils.on(this.player.elements.settings.form, 'click', event => { + event.stopPropagation(); + + // Settings menu items - use event delegation as items are added/removed + if (utils.matches(event.target, this.player.config.selectors.inputs.language)) { + proxy(event, 'language', () => { + this.player.language = event.target.value; + }); + } else if (utils.matches(event.target, this.player.config.selectors.inputs.quality)) { + proxy(event, 'quality', () => { + this.player.quality = event.target.value; + }); + } else if (utils.matches(event.target, this.player.config.selectors.inputs.speed)) { + proxy(event, 'speed', () => { + this.player.speed = parseFloat(event.target.value); + }); + } else { + controls.showTab.call(this.player, event); + } + }); + + // Seek + utils.on(this.player.elements.inputs.seek, inputEvent, event => + proxy(event, 'seek', () => { + this.player.currentTime = event.target.value / event.target.max * this.player.duration; + }), + ); + + // Current time invert + // Only if one time element is used for both currentTime and duration + if (this.player.config.toggleInvert && !utils.is.element(this.player.elements.display.duration)) { + utils.on(this.player.elements.display.currentTime, 'click', () => { + // Do nothing if we're at the start + if (this.player.currentTime === 0) { + return; + } + + this.player.config.invertTime = !this.player.config.invertTime; + ui.timeUpdate.call(this.player); + }); + } + + // Volume + utils.on(this.player.elements.inputs.volume, inputEvent, event => + proxy(event, 'volume', () => { + this.player.volume = event.target.value; + }), + ); + + // Polyfill for lower fill in <input type="range"> for webkit + if (browser.isWebkit) { + utils.on(utils.getElements.call(this.player, 'input[type="range"]'), 'input', event => { + controls.updateRangeFill.call(this.player, event.target); + }); + } + + // Seek tooltip + utils.on(this.player.elements.progress, 'mouseenter mouseleave mousemove', event => controls.updateSeekTooltip.call(this.player, event)); + + // Toggle controls visibility based on mouse movement + if (this.player.config.hideControls) { + // Watch for cursor over controls so they don't hide when trying to interact + utils.on(this.player.elements.controls, 'mouseenter mouseleave', event => { + this.player.elements.controls.hover = event.type === 'mouseenter'; + }); + + // Watch for cursor over controls so they don't hide when trying to interact + utils.on(this.player.elements.controls, 'mousedown mouseup touchstart touchend touchcancel', event => { + this.player.elements.controls.pressed = [ + 'mousedown', + 'touchstart', + ].includes(event.type); + }); + + // Focus in/out on controls + utils.on(this.player.elements.controls, 'focusin focusout', event => { + this.player.toggleControls(event); + }); + } + + // Mouse wheel for volume + utils.on( + this.player.elements.inputs.volume, + 'wheel', + event => + proxy(event, 'volume', () => { + // Detect "natural" scroll - suppored on OS X Safari only + // Other browsers on OS X will be inverted until support improves + const inverted = event.webkitDirectionInvertedFromDevice; + const step = 1 / 50; + let direction = 0; + + // Scroll down (or up on natural) to decrease + if (event.deltaY < 0 || event.deltaX > 0) { + if (inverted) { + this.player.decreaseVolume(step); + direction = -1; + } else { + this.player.increaseVolume(step); + direction = 1; + } + } + + // Scroll up (or down on natural) to increase + if (event.deltaY > 0 || event.deltaX < 0) { + if (inverted) { + this.player.increaseVolume(step); + direction = 1; + } else { + this.player.decreaseVolume(step); + direction = -1; + } + } + + // Don't break page scrolling at max and min + if ((direction === 1 && this.player.media.volume < 1) || (direction === -1 && this.player.media.volume > 0)) { + event.preventDefault(); + } + }), + false, + ); + } + + // Reset on destroy + clear() { + this.global(false); + } +} + +export default Listeners; |