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-rw-r--r--readme.md10
1 files changed, 5 insertions, 5 deletions
diff --git a/readme.md b/readme.md
index 60add684..0c350a22 100644
--- a/readme.md
+++ b/readme.md
@@ -122,7 +122,7 @@ Include the `plyr.js` script before the closing `</body>` tag and then call `ply
If you want to use our CDN for the JavaScript, you can use the following:
```html
-<script src="https://cdn.plyr.io/2.0.4/plyr.js"></script>
+<script src="https://cdn.plyr.io/2.0.5/plyr.js"></script>
```
### CSS
@@ -135,11 +135,11 @@ Include the `plyr.css` stylsheet into your `<head>`
If you want to use our CDN for the default CSS, you can use the following:
```html
-<link rel="stylesheet" href="https://cdn.plyr.io/2.0.4/plyr.css">
+<link rel="stylesheet" href="https://cdn.plyr.io/2.0.5/plyr.css">
```
### SVG Sprite
-The SVG sprite is loaded automatically from our CDN. To change this, see the [options](#Options) below. For reference, the CDN hosted SVG sprite can be found at `https://cdn.plyr.io/2.0.4/plyr.svg`.
+The SVG sprite is loaded automatically from our CDN. To change this, see the [options](#Options) below. For reference, the CDN hosted SVG sprite can be found at `https://cdn.plyr.io/2.0.5/plyr.svg`.
## Advanced
@@ -487,7 +487,7 @@ Here's a list of the methods supported:
<tr>
<td><code>isReady()</code></td>
<td>&mdash;</td>
- <td>Determine if the player is loaded and UI ready - this is because HTML5 is ready instantly but YouTube and Vimeo can take some time to load their APIs.</td>
+ <td>Determine if the player is loaded and UI ready.</td>
</tr>
<tr>
<td><code>on()</code></td>
@@ -736,7 +736,7 @@ These events also bubble up the DOM. The event target will be the container elem
<tr>
<td><code>ready</code></td>
<td></td>
- <td>Triggered when the instance is ready for API use and external APIs are ready (YouTube and Vimeo).</td>
+ <td>Triggered when the instance is ready for API use and external APIs are ready (in the case of YouTube and Vimeo).</td>
</tr>
<tr>
<td><code>canplay</code></td>