aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/js/defaults.js1
-rw-r--r--src/js/plugins/ads.js520
-rw-r--r--src/sass/plugins/ads.scss17
3 files changed, 271 insertions, 267 deletions
diff --git a/src/js/defaults.js b/src/js/defaults.js
index 8f1d37b1..d893c43c 100644
--- a/src/js/defaults.js
+++ b/src/js/defaults.js
@@ -312,6 +312,7 @@ const defaults = {
error: 'plyr--has-error',
hover: 'plyr--hover',
tooltip: 'plyr__tooltip',
+ cues: 'plyr__cues',
hidden: 'plyr__sr-only',
hideControls: 'plyr--hide-controls',
isIos: 'plyr--is-ios',
diff --git a/src/js/plugins/ads.js b/src/js/plugins/ads.js
index 1875dcc9..96e0ce61 100644
--- a/src/js/plugins/ads.js
+++ b/src/js/plugins/ads.js
@@ -1,5 +1,5 @@
// ==========================================================================
-// Advertisment plugin
+// Advertisement plugin using Google IMA HTML5 SDK
// Create an account with our ad partner, vi here:
// https://www.vi.ai/publisher-video-monetization/
// ==========================================================================
@@ -8,25 +8,12 @@
import utils from '../utils';
-// Events are different on various devices. We set the correct events, based on userAgent.
-const getStartEvents = () => {
- let events = ['click'];
-
- // TODO: Detecting touch is tricky, we should look at other ways?
- // For mobile users the start event will be one of
- // touchstart, touchend and touchmove.
- if (navigator.userAgent.match(/iPhone/i) || navigator.userAgent.match(/iPad/i) || navigator.userAgent.match(/Android/i)) {
- events = [
- 'touchstart',
- 'touchend',
- 'touchmove',
- ];
- }
-
- return events;
-};
-
class Ads {
+ /**
+ * Ads constructor.
+ * @param {object} player
+ * @return {Ads}
+ */
constructor(player) {
this.player = player;
this.playing = false;
@@ -47,79 +34,118 @@ class Ads {
}
}
+ /**
+ * Get the ads instance ready.
+ */
ready() {
- this.time = Date.now();
- this.startEvents = getStartEvents();
+ this.adsContainer = null;
this.adDisplayContainer = null;
- this.adsDisplayElement = null;
this.adsManager = null;
this.adsLoader = null;
this.adsCuePoints = null;
- this.currentAd = null;
this.events = {};
this.safetyTimer = null;
+ // Set listeners on the Plyr instance.
+ this.setupListeners();
+
+ // Start ticking our safety timer. If the whole advertisement
+ // thing doesn't resolve within our set time; we bail.
+ this.startSafetyTimer(12000, 'ready()');
+
// Setup a simple promise to resolve if the IMA loader is ready.
- this.adsLoaderResolve = () => {};
this.adsLoaderPromise = new Promise(resolve => {
- this.adsLoaderResolve = resolve;
+ this.on('ADS_LOADER_LOADED', () => resolve());
});
this.adsLoaderPromise.then(() => {
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] adsLoader resolved!`, this.adsLoader);
+ this.player.debug.log('Ads loader resolved!', this.adsLoader);
});
// Setup a promise to resolve if the IMA manager is ready.
- this.adsManagerResolve = () => {};
this.adsManagerPromise = new Promise(resolve => {
- // Resolve our promise.
- this.adsManagerResolve = resolve;
+ this.on('ADS_MANAGER_LOADED', () => resolve());
});
this.adsManagerPromise.then(() => {
+ this.player.debug.log('Ads manager resolved!', this.adsManager);
+
// Clear the safety timer.
this.clearSafetyTimer('onAdsManagerLoaded()');
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] adsManager resolved!`, this.adsManager);
});
- // Start ticking our safety timer. If the whole advertisement
- // thing doesn't resolve within our set time; we bail.
- this.startSafetyTimer(12000, 'ready()');
-
- // Setup the ad display container.
- this.setupAdDisplayContainer();
-
// Setup the IMA SDK.
this.setupIMA();
-
- // Set listeners on the Plyr instance.
- this.setupListeners();
}
+ /**
+ * In order for the SDK to display ads for our video, we need to tell it where to put them,
+ * so here we define our ad container. This div is set up to render on top of the video player.
+ * Using the code below, we tell the SDK to render ads within that div. We also provide a
+ * handle to the content video player - the SDK will poll the current time of our player to
+ * properly place mid-rolls. After we create the ad display container, we initialize it. On
+ * mobile devices, this initialization is done as the result of a user action.
+ */
setupIMA() {
+ // Create the container for our advertisements.
+ this.adsContainer = utils.createElement('div', {
+ class: this.player.config.classNames.ads,
+ });
+ this.player.elements.container.appendChild(this.adsContainer);
+
+ // So we can run VPAID2.
+ google.ima.settings.setVpaidMode(google.ima.ImaSdkSettings.VpaidMode.ENABLED);
+
+ // Set language.
+ // Todo: Could make a config option out of this locale value.
+ google.ima.settings.setLocale('en');
+
+ // We assume the adContainer is the video container of the plyr element
+ // that will house the ads.
+ this.adDisplayContainer = new google.ima.AdDisplayContainer(this.adsContainer);
+
+ // Request video ads to be pre-loaded.
+ this.requestAds();
+ }
+
+ /**
+ * Request advertisements.
+ */
+ requestAds() {
const { container } = this.player.elements;
- // Create ads loader.
- this.adsLoader = new google.ima.AdsLoader(this.adDisplayContainer);
+ try {
+ // Create ads loader.
+ this.adsLoader = new google.ima.AdsLoader(this.adDisplayContainer);
+
+ // Listen and respond to ads loaded and error events.
+ this.adsLoader.addEventListener(google.ima.AdsManagerLoadedEvent.Type.ADS_MANAGER_LOADED, event => this.onAdsManagerLoaded(event), false);
+ this.adsLoader.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, error => this.onAdError(error), false);
- // Listen and respond to ads loaded and error events.
- this.adsLoader.addEventListener(google.ima.AdsManagerLoadedEvent.Type.ADS_MANAGER_LOADED, event => this.onAdsManagerLoaded(event), false);
- this.adsLoader.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, error => this.onAdError(error), false);
+ // Request video ads.
+ const adsRequest = new google.ima.AdsRequest();
+ adsRequest.adTagUrl = this.player.config.ads.tagUrl;
- // Request video ads.
- const adsRequest = new google.ima.AdsRequest();
- adsRequest.adTagUrl = this.player.config.ads.tagUrl;
+ // Specify the linear and nonlinear slot sizes. This helps the SDK
+ // to select the correct creative if multiple are returned.
+ adsRequest.linearAdSlotWidth = container.offsetWidth;
+ adsRequest.linearAdSlotHeight = container.offsetHeight;
+ adsRequest.nonLinearAdSlotWidth = container.offsetWidth;
+ adsRequest.nonLinearAdSlotHeight = container.offsetHeight;
- // Specify the linear and nonlinear slot sizes. This helps the SDK to
- // select the correct creative if multiple are returned.
- adsRequest.linearAdSlotWidth = container.offsetWidth;
- adsRequest.linearAdSlotHeight = container.offsetHeight;
- adsRequest.nonLinearAdSlotWidth = container.offsetWidth;
- adsRequest.nonLinearAdSlotHeight = container.offsetHeight;
+ // We only overlay ads as we only support video.
+ adsRequest.forceNonLinearFullSlot = false;
- this.adsLoader.requestAds(adsRequest);
+ this.adsLoader.requestAds(adsRequest);
- this.adsLoaderResolve();
+ this.handleEventListeners('ADS_LOADER_LOADED');
+ } catch (e) {
+ this.onAdError(e);
+ }
}
+ /**
+ * This method is called whenever the ads are ready inside the AdDisplayContainer.
+ * @param {Event} adsManagerLoadedEvent
+ */
onAdsManagerLoaded(adsManagerLoadedEvent) {
// Get the ads manager.
const settings = new google.ima.AdsRenderingSettings();
@@ -135,103 +161,120 @@ class Ads {
// Get the cue points for any mid-rolls by filtering out the pre- and post-roll.
this.adsCuePoints = this.adsManager.getCuePoints();
+ // Add advertisement cue's within the time line if available.
+ this.adsCuePoints.forEach(cuePoint => {
+ if (cuePoint !== 0 && cuePoint !== -1) {
+ const seekElement = this.player.elements.progress;
+ if (seekElement) {
+ const cuePercentage = 100 / this.player.duration * cuePoint;
+ const cue = utils.createElement('span', {
+ class: this.player.config.classNames.cues,
+ });
+ cue.style.left = `${cuePercentage.toString()}%`;
+ seekElement.appendChild(cue);
+ }
+ }
+ });
+
// Add listeners to the required events.
+ // Advertisement error events.
this.adsManager.addEventListener(google.ima.AdErrorEvent.Type.AD_ERROR, error => this.onAdError(error));
+
+ // Advertisement regular events.
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.AD_BREAK_READY, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.AD_METADATA, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.ALL_ADS_COMPLETED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.CLICK, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.COMPLETE, event => this.onAdEvent(event));
this.adsManager.addEventListener(google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED, event => this.onAdEvent(event));
this.adsManager.addEventListener(google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED, event => this.onAdEvent(event));
- this.adsManager.addEventListener(google.ima.AdEvent.Type.ALL_ADS_COMPLETED, event => this.onAdEvent(event));
- this.adsManager.addEventListener(google.ima.AdEvent.Type.AD_BREAK_READY, event => this.onAdEvent(event));
-
- // Listen to any additional events, if necessary.
this.adsManager.addEventListener(google.ima.AdEvent.Type.LOADED, event => this.onAdEvent(event));
this.adsManager.addEventListener(google.ima.AdEvent.Type.STARTED, event => this.onAdEvent(event));
- this.adsManager.addEventListener(google.ima.AdEvent.Type.COMPLETE, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.DURATION_CHANGE, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.FIRST_QUARTILE, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.IMPRESSION, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.INTERACTION, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.LINEAR_CHANGED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.MIDPOINT, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.PAUSED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.RESUMED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.SKIPPABLE_STATE_CHANGED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.SKIPPED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.THIRD_QUARTILE, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.USER_CLOSE, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.VOLUME_CHANGED, event => this.onAdEvent(event));
+ this.adsManager.addEventListener(google.ima.AdEvent.Type.VOLUME_MUTED, event => this.onAdEvent(event));
// Resolve our adsManager.
- this.adsManagerResolve();
+ this.handleEventListeners('ADS_MANAGER_LOADED');
}
+ /**
+ * This is where all the event handling takes place. Retrieve the ad from the event. Some
+ * events (e.g. ALL_ADS_COMPLETED) don't have the ad object associated.
+ * @param {Event} event
+ */
onAdEvent(event) {
const { container } = this.player.elements;
+ // Listen for events if debugging.
+ this.player.debug.log(`Ads event: ${event.type}`);
+
// Retrieve the ad from the event. Some events (e.g. ALL_ADS_COMPLETED)
// don't have ad object associated.
const ad = event.getAd();
- // Set the currently played ad. This information could be used by callback
- // events.
- this.currentAd = ad;
-
- // let intervalTimer;
-
switch (event.type) {
- case google.ima.AdEvent.Type.AD_BREAK_READY:
- // This event indicates that a mid-roll ad is ready to start.
- // We pause the player and tell the adsManager to start playing the ad.
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] AD_BREAK_READY |`,
- 'Fired when an ad rule or a VMAP ad break would have played if autoPlayAdBreaks is false.',
- );
- // this.handleEventListeners('AD_BREAK_READY');
- // this.playing = true;
- // this.adsManager.start();
- break;
- case google.ima.AdEvent.Type.AD_METADATA:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] AD_METADATA |`, 'Fired when an ads list is loaded.');
- break;
case google.ima.AdEvent.Type.ALL_ADS_COMPLETED:
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] ALL_ADS_COMPLETED |`,
- 'Fired when the ads manager is done playing all the ads.',
- );
+ // All ads for the current videos are done. We can now request new advertisements
+ // in case the video is re-played.
this.handleEventListeners('ALL_ADS_COMPLETED');
- break;
- case google.ima.AdEvent.Type.CLICK:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] CLICK |`, 'Fired when the ad is clicked.');
- break;
- case google.ima.AdEvent.Type.COMPLETE:
- // This event indicates the ad has finished - the video player
- // can perform appropriate UI actions, such as removing the timer for
- // remaining time detection.
- // clearInterval(intervalTimer);
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] COMPLETE |`, 'Fired when the ad completes playing.');
- this.handleEventListeners('COMPLETE');
- this.playing = false;
-
- this.adsDisplayElement.style.display = 'none';
-
- if (this.player.currentTime < this.player.duration) {
- this.player.play();
- }
+
+ // Todo: Example for what happens when a next video in a playlist would be loaded.
+ // So here we load a new video when all ads are done.
+ // Then we load new ads within a new adsManager. When the video
+ // Is started - after - the ads are loaded, then we get ads.
+ // You can also easily test cancelling and reloading by running
+ // player.ads.cancel() and player.ads.play from the console I guess.
+ // this.player.source = {
+ // type: 'video',
+ // title: 'View From A Blue Moon',
+ // sources: [{
+ // src:
+ // 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.mp4', type:
+ // 'video/mp4', }], poster:
+ // 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.jpg', tracks:
+ // [ { kind: 'captions', label: 'English', srclang: 'en', src:
+ // 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.en.vtt',
+ // default: true, }, { kind: 'captions', label: 'French', srclang: 'fr', src:
+ // 'https://cdn.plyr.io/static/demo/View_From_A_Blue_Moon_Trailer-HD.fr.vtt', }, ],
+ // };
+
+ // Todo: So there is still this thing where a video should only be allowed to start
+ // playing when the IMA SDK is ready or has failed.
+
+ this.loadAds();
break;
case google.ima.AdEvent.Type.CONTENT_PAUSE_REQUESTED:
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] CONTENT_PAUSE_REQUESTED |`,
- 'Fired when content should be paused. This usually happens right before an ad is about to cover the content.',
- );
+ // This event indicates the ad has started - the video player can adjust the UI,
+ // for example display a pause button and remaining time. Fired when content should
+ // be paused. This usually happens right before an ad is about to cover the content.
this.handleEventListeners('CONTENT_PAUSE_REQUESTED');
- this.player.pause();
+ this.pauseContent();
break;
-
case google.ima.AdEvent.Type.CONTENT_RESUME_REQUESTED:
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] CONTENT_RESUME_REQUESTED |`,
- 'Fired when content should be resumed. This usually happens when an ad finishes or collapses.',
- );
+ // This event indicates the ad has finished - the video player can perform
+ // appropriate UI actions, such as removing the timer for remaining time detection.
+ // Fired when content should be resumed. This usually happens when an ad finishes
+ // or collapses.
this.handleEventListeners('CONTENT_RESUME_REQUESTED');
- if (this.player.currentTime < this.player.duration) {
- this.player.play();
- }
+ this.resumeContent();
break;
case google.ima.AdEvent.Type.LOADED:
- // This is the first event sent for an ad - it is possible to
- // determine whether the ad is a video ad or an overlay.
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] LOADED |`, event.getAd().getContentType());
+ // This is the first event sent for an ad - it is possible to determine whether the
+ // ad is a video ad or an overlay.
this.handleEventListeners('LOADED');
- // Show the ad display element.
- this.adsDisplayElement.style.display = 'block';
-
if (!ad.isLinear()) {
// Position AdDisplayContainer correctly for overlay.
ad.width = container.offsetWidth;
@@ -241,108 +284,19 @@ class Ads {
// console.info('Ad type: ' + event.getAd().getAdPodInfo().getPodIndex());
// console.info('Ad time: ' + event.getAd().getAdPodInfo().getTimeOffset());
break;
- case google.ima.AdEvent.Type.STARTED:
- // This event indicates the ad has started - the video player
- // can adjust the UI, for example display a pause button and
- // remaining time.
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] STARTED |`, 'Fired when the ad starts playing.');
- this.player.pause();
- this.playing = true;
- this.handleEventListeners('STARTED');
- break;
- case google.ima.AdEvent.Type.DURATION_CHANGE:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] DURATION_CHANGE |`, "Fired when the ad's duration changes.");
- break;
- case google.ima.AdEvent.Type.FIRST_QUARTILE:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] FIRST_QUARTILE |`, 'Fired when the ad playhead crosses first quartile.');
- break;
- case google.ima.AdEvent.Type.IMPRESSION:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] IMPRESSION |`, 'Fired when the impression URL has been pinged.');
- break;
- case google.ima.AdEvent.Type.INTERACTION:
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] INTERACTION |`,
- 'Fired when an ad triggers the interaction callback. Ad interactions contain an interaction ID string in the ad data.',
- );
- break;
- case google.ima.AdEvent.Type.LINEAR_CHANGED:
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] LINEAR_CHANGED |`,
- 'Fired when the displayed ad changes from linear to nonlinear, or vice versa.',
- );
- break;
- case google.ima.AdEvent.Type.MIDPOINT:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] MIDPOINT |`, 'Fired when the ad playhead crosses midpoint.');
- break;
- case google.ima.AdEvent.Type.PAUSED:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] PAUSED |`, 'Fired when the ad is paused.');
- break;
- case google.ima.AdEvent.Type.RESUMED:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] RESUMED |`, 'Fired when the ad is resumed.');
- break;
- case google.ima.AdEvent.Type.SKIPPABLE_STATE_CHANGED:
- this.player.debug.log(
- `[${(Date.now() - this.time) / 1000}s][IMA SDK] SKIPPABLE_STATE_CHANGED |`,
- 'Fired when the displayed ads skippable state is changed.',
- );
- break;
- case google.ima.AdEvent.Type.SKIPPED:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] SKIPPED |`, 'Fired when the ad is skipped by the user.');
- break;
- case google.ima.AdEvent.Type.THIRD_QUARTILE:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] THIRD_QUARTILE |`, 'Fired when the ad playhead crosses third quartile.');
- break;
- case google.ima.AdEvent.Type.USER_CLOSE:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] USER_CLOSE |`, 'Fired when the ad is closed by the user.');
- break;
- case google.ima.AdEvent.Type.VOLUME_CHANGED:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] VOLUME_CHANGED |`, 'Fired when the ad volume has changed.');
- break;
- case google.ima.AdEvent.Type.VOLUME_MUTED:
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] VOLUME_MUTED |`, 'Fired when the ad volume has been muted.');
- break;
default:
break;
}
}
+ /**
+ * Any ad error handling comes through here.
+ * @param {Event} adErrorEvent
+ */
onAdError(adErrorEvent) {
this.cancel();
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK] ERROR |`, adErrorEvent);
- }
-
- setupAdDisplayContainer() {
- const { wrapper } = this.player.elements;
-
- // So we can run VPAID2.
- google.ima.settings.setVpaidMode(google.ima.ImaSdkSettings.VpaidMode.ENABLED);
-
- // Set language.
- // Todo: Could make a config option out of this locale value.
- google.ima.settings.setLocale('en');
-
- // We assume the adContainer is the video container of the plyr element
- // that will house the ads.
- this.adDisplayContainer = new google.ima.AdDisplayContainer(wrapper);
-
- this.adsDisplayElement = wrapper.firstChild;
-
- // The AdDisplayContainer call from google IMA sets the style attribute
- // by default. We remove the inline style and set it through the stylesheet.
- this.adsDisplayElement.removeAttribute('style');
-
- // Set class name on the adDisplayContainer element.
- this.adsDisplayElement.setAttribute('class', this.player.config.classNames.ads);
-
- // Play ads when clicked. Wait until the adsManager and adsLoader
- // are both resolved.
- Promise.all([
- this.adsManagerPromise,
- this.adsLoaderPromise,
- ]).then(() => {
- this.setOnClickHandler(this.adsDisplayElement, this.play);
- });
+ this.player.debug.log('Ads error', adErrorEvent);
}
/**
@@ -359,12 +313,12 @@ class Ads {
this.adsLoader.contentComplete();
});
- this.player.on('seeking', event => {
+ this.player.on('seeking', () => {
time = this.player.currentTime;
return time;
});
- this.player.on('seeked', event => {
+ this.player.on('seeked', () => {
const seekedTime = this.player.currentTime;
this.adsCuePoints.forEach((cuePoint, index) => {
@@ -387,11 +341,15 @@ class Ads {
play() {
const { container } = this.player.elements;
- // Initialize the container. Must be done via a user action on mobile devices.
- this.adDisplayContainer.initialize();
+ if (!this.adsManagerPromise) {
+ return;
+ }
// Play the requested advertisement whenever the adsManager is ready.
this.adsManagerPromise.then(() => {
+ // Initialize the container. Must be done via a user action on mobile devices.
+ this.adDisplayContainer.initialize();
+
try {
if (!this.initialized) {
// Initialize the ads manager. Ad rules playlist will start at this time.
@@ -404,40 +362,94 @@ class Ads {
this.initialized = true;
} catch (adError) {
- // An error may be thrown if there was a problem with the VAST response.
- this.adsDisplayElement.remove();
-
- if (this.player.debug) {
- throw new Error(adError);
- }
- this.player.play();
+ // An error may be thrown if there was a problem with the
+ // VAST response.
+ this.onAdError(adError);
}
});
}
/**
- * Destroy the adsManager so we can grab new ads after this.
- * If we don't then we're not allowed to call new ads based
- * on google policies, as they interpret this as an accidental
+ * Resume our video.
+ */
+ resumeContent() {
+ this.player.debug.log('Resume video');
+
+ // Hide our ad container.
+ this.adsContainer.style.display = 'none';
+
+ // Ad is stopped.
+ this.playing = false;
+
+ // Play our video.
+ if (this.player.currentTime < this.player.duration) {
+ this.player.play();
+ }
+ }
+
+ /**
+ * Pause our video.
+ */
+ pauseContent() {
+ this.player.debug.log('Pause video');
+
+ // Show our ad container.
+ this.adsContainer.style.display = 'block';
+
+ // Ad is playing.
+ this.playing = true;
+
+ // Pause our video.
+ this.player.pause();
+ }
+
+ /**
+ * Destroy the adsManager so we can grab new ads after this. If we don't then we're not
+ * allowed to call new ads based on google policies, as they interpret this as an accidental
* video requests. https://developers.google.com/interactive-
* media-ads/docs/sdks/android/faq#8
*/
cancel() {
- this.player.debug.warn(`[${(Date.now() - this.time) / 1000}s][IMA SDK]`, 'Advertisement cancelled.');
+ this.player.debug.warn('Ad cancelled');
+
+ // Pause our video.
+ this.resumeContent();
- // Todo: Removing the ad container might be problematic if we were to recreate the adsManager. Think of playlists. Every new video you need to request a new VAST xml and preload the advertisement.
- this.adsDisplayElement.remove();
+ // Tell our instance that we're done for now.
+ this.handleEventListeners('ERROR');
+
+ // Re-create our adsManager.
+ this.loadAds();
+ }
+ /**
+ * Re-create our adsManager.
+ */
+ loadAds() {
// Tell our adsManager to go bye bye.
this.adsManagerPromise.then(() => {
+ // Destroy our adsManager.
if (this.adsManager) {
this.adsManager.destroy();
}
+
+ // Re-set our adsManager promises.
+ this.adsManagerPromise = new Promise(resolve => {
+ this.on('ADS_MANAGER_LOADED', () => resolve());
+ this.player.debug.log(this.adsManager);
+ });
+
+ // Make sure we can re-call advertisements.
+ this.initialized = false;
+
+ // Now request some new advertisements.
+ this.requestAds();
});
}
/**
* Handles callbacks after an ad event was invoked.
+ * @param {string} event - Event type
*/
handleEventListeners(event) {
if (typeof this.events[event] !== 'undefined') {
@@ -446,30 +458,10 @@ class Ads {
}
/**
- * Set start event listener on a DOM element and triggers the
- * callback when clicked.
- * @param {element} element - The element on which to set the listener
- * @param {function} callback - The callback which will be invoked once triggered.
- */
- setOnClickHandler(element, callback) {
- for (let i = 0; i < this.startEvents.length; i += 1) {
- const startEvent = this.startEvents[i];
- element.addEventListener(
- startEvent,
- event => {
- if ((event.type === 'touchend' && startEvent === 'touchend') || event.type === 'click') {
- callback.call(this);
- }
- },
- { once: true },
- );
- }
- }
-
- /**
* Add event listeners
* @param {string} event - Event type
* @param {function} callback - Callback for when event occurs
+ * @return {Ads}
*/
on(event, callback) {
this.events[event] = callback;
@@ -477,18 +469,15 @@ class Ads {
}
/**
- * startSafetyTimer
- * Setup a safety timer for when the ad network
- * doesn't respond for whatever reason. The advertisement has 12 seconds
- * to get its shit together. We stop this timer when the advertisement
- * is playing, or when a user action is required to start, then we
- * clear the timer on ad ready.
+ * Setup a safety timer for when the ad network doesn't respond for whatever reason.
+ * The advertisement has 12 seconds to get its things together. We stop this timer when the
+ * advertisement is playing, or when a user action is required to start, then we clear the
+ * timer on ad ready.
* @param {Number} time
* @param {String} from
- * @private
*/
startSafetyTimer(time, from) {
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK]`, `Safety timer invoked timer from: ${from}`);
+ this.player.debug.log(`Safety timer invoked from: ${from}`);
this.safetyTimer = window.setTimeout(() => {
this.cancel();
this.clearSafetyTimer('startSafetyTimer()');
@@ -496,13 +485,12 @@ class Ads {
}
/**
- * clearSafetyTimer
+ * Clear our safety timer(s).
* @param {String} from
- * @private
*/
clearSafetyTimer(from) {
if (typeof this.safetyTimer !== 'undefined' && this.safetyTimer !== null) {
- this.player.debug.log(`[${(Date.now() - this.time) / 1000}s][IMA SDK]`, `Safety timer cleared timer from: ${from}`);
+ this.player.debug.log(`Safety timer cleared from: ${from}`);
clearTimeout(this.safetyTimer);
this.safetyTimer = undefined;
}
diff --git a/src/sass/plugins/ads.scss b/src/sass/plugins/ads.scss
index 41d4d8d1..4bff7a20 100644
--- a/src/sass/plugins/ads.scss
+++ b/src/sass/plugins/ads.scss
@@ -3,15 +3,30 @@
// ==========================================================================
.plyr__ads {
+ display: none; // Hide initially.
bottom: 0;
cursor: pointer;
left: 0;
position: absolute;
right: 0;
top: 0;
- z-index: 10;
+ z-index: 3; // Above the controls.
video {
left: 0;
}
}
+
+// Advertisement cue's for the progress bar.
+.plyr__cues {
+ display: block;
+ position: absolute;
+ z-index: 3; // Between progress and thumb.
+ top: 50%;
+ left: 0;
+ margin: -($plyr-range-track-height / 2) 0 0;
+ width: 3px;
+ height: $plyr-range-track-height;
+ background: currentColor;
+ opacity: 0.8;
+}