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author | Sam Potts <sam@potts.es> | 2018-10-24 22:39:10 +1100 |
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committer | GitHub <noreply@github.com> | 2018-10-24 22:39:10 +1100 |
commit | b6175b1ca903640cb44f62e29cc10d77fc3655be (patch) | |
tree | 6ce4fec55e18f09024f210f6a4c8cc1418b6aa11 /readme.md | |
parent | a86bbae85145a22d0ed7f259fe86fe82b86dd7ff (diff) | |
parent | aa20ebaa9c38363c0d1720bbb6c3c37eef630393 (diff) | |
download | plyr-b6175b1ca903640cb44f62e29cc10d77fc3655be.tar.lz plyr-b6175b1ca903640cb44f62e29cc10d77fc3655be.tar.xz plyr-b6175b1ca903640cb44f62e29cc10d77fc3655be.zip |
Merge branch 'develop' into fix-html5-quality-settings
Diffstat (limited to 'readme.md')
-rw-r--r-- | readme.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -175,7 +175,7 @@ Any questions regarding the ads can be sent straight to vi.ai and any issues wit ### SASS You can use `bundle.scss` file included in `/src` as part of your build and change variables to suit your design. The SASS require you to -use the [autoprefixer](https://www.npmjs.com/package/gulp-autoprefixer) plugin (you be should already!) as all declarations use the W3C definitions. +use the [autoprefixer](https://www.npmjs.com/package/gulp-autoprefixer) plugin (you should be already!) as all declarations use the W3C definitions. The HTML markup uses the BEM methodology with `plyr` as the block, e.g. `.plyr__controls`. You can change the class hooks in the options to match any custom CSS you write. Check out the JavaScript source for more on this. |