# Copyright (c) 2009-2012 Denis Bilenko. See LICENSE for details. """Locking primitives""" from __future__ import absolute_import from gevent.hub import getcurrent from gevent._compat import PYPY from gevent._semaphore import Semaphore, BoundedSemaphore # pylint:disable=no-name-in-module,import-error __all__ = [ 'Semaphore', 'DummySemaphore', 'BoundedSemaphore', 'RLock', ] # On PyPy, we don't compile the Semaphore class with Cython. Under # Cython, each individual method holds the GIL for its entire # duration, ensuring that no other thread can interrupt us in an # unsafe state (only when we _do_wait do we call back into Python and # allow switching threads). Simulate that here through the use of a manual # lock. (We use a separate lock for each semaphore to allow sys.settrace functions # to use locks *other* than the one being traced.) if PYPY: # TODO: Need to use monkey.get_original? try: from _thread import allocate_lock as _allocate_lock # pylint:disable=import-error,useless-suppression from _thread import get_ident as _get_ident # pylint:disable=import-error,useless-suppression except ImportError: # Python 2 from thread import allocate_lock as _allocate_lock # pylint:disable=import-error,useless-suppression from thread import get_ident as _get_ident # pylint:disable=import-error,useless-suppression _sem_lock = _allocate_lock() def untraceable(f): # Don't allow re-entry to these functions in a single thread, as can # happen if a sys.settrace is used def wrapper(self): me = _get_ident() try: count = self._locking[me] except KeyError: count = self._locking[me] = 1 else: count = self._locking[me] = count + 1 if count: return try: return f(self) finally: count = count - 1 if not count: del self._locking[me] else: self._locking[me] = count return wrapper class _OwnedLock(object): def __init__(self): self._owner = None self._block = _allocate_lock() self._locking = {} self._count = 0 @untraceable def acquire(self): me = _get_ident() if self._owner == me: self._count += 1 return self._owner = me self._block.acquire() self._count = 1 @untraceable def release(self): self._count = count = self._count - 1 if not count: self._block.release() self._owner = None # acquire, wait, and release all acquire the lock on entry and release it # on exit. acquire and wait can call _do_wait, which must release it on entry # and re-acquire it for them on exit. class _around(object): __slots__ = ('before', 'after') def __init__(self, before, after): self.before = before self.after = after def __enter__(self): self.before() def __exit__(self, t, v, tb): self.after() def _decorate(func, cmname): # functools.wrap? def wrapped(self, *args, **kwargs): with getattr(self, cmname): return func(self, *args, **kwargs) return wrapped Semaphore._py3k_acquire = Semaphore.acquire = _decorate(Semaphore.acquire, '_lock_locked') Semaphore.release = _decorate(Semaphore.release, '_lock_locked') Semaphore.wait = _decorate(Semaphore.wait, '_lock_locked') Semaphore._do_wait = _decorate(Semaphore._do_wait, '_lock_unlocked') _Sem_init = Semaphore.__init__ def __init__(self, *args, **kwargs): l = self._lock_lock = _OwnedLock() self._lock_locked = _around(l.acquire, l.release) self._lock_unlocked = _around(l.release, l.acquire) _Sem_init(self, *args, **kwargs) Semaphore.__init__ = __init__ del _decorate del untraceable class DummySemaphore(object): """ DummySemaphore(value=None) -> DummySemaphore A Semaphore initialized with "infinite" initial value. None of its methods ever block. This can be used to parameterize on whether or not to actually guard access to a potentially limited resource. If the resource is actually limited, such as a fixed-size thread pool, use a real :class:`Semaphore`, but if the resource is unbounded, use an instance of this class. In that way none of the supporting code needs to change. Similarly, it can be used to parameterize on whether or not to enforce mutual exclusion to some underlying object. If the underlying object is known to be thread-safe itself mutual exclusion is not needed and a ``DummySemaphore`` can be used, but if that's not true, use a real ``Semaphore``. """ # Internally this is used for exactly the purpose described in the # documentation. gevent.pool.Pool uses it instead of a Semaphore # when the pool size is unlimited, and # gevent.fileobject.FileObjectThread takes a parameter that # determines whether it should lock around IO to the underlying # file object. def __init__(self, value=None): """ .. versionchanged:: 1.1rc3 Accept and ignore a *value* argument for compatibility with Semaphore. """ pass def __str__(self): return '<%s>' % self.__class__.__name__ def locked(self): """A DummySemaphore is never locked so this always returns False.""" return False def release(self): """Releasing a dummy semaphore does nothing.""" pass def rawlink(self, callback): # XXX should still work and notify? pass def unlink(self, callback): pass def wait(self, timeout=None): """Waiting for a DummySemaphore returns immediately.""" pass def acquire(self, blocking=True, timeout=None): """ A DummySemaphore can always be acquired immediately so this always returns True and ignores its arguments. .. versionchanged:: 1.1a1 Always return *true*. """ # pylint:disable=unused-argument return True def __enter__(self): pass def __exit__(self, typ, val, tb): pass class RLock(object): def __init__(self): self._block = Semaphore(1) self._owner = None self._count = 0 def __repr__(self): return "<%s at 0x%x _block=%s _count=%r _owner=%r)>" % ( self.__class__.__name__, id(self), self._block, self._count, self._owner) def acquire(self, blocking=1): me = getcurrent() if self._owner is me: self._count = self._count + 1 return 1 rc = self._block.acquire(blocking) if rc: self._owner = me self._count = 1 return rc def __enter__(self): return self.acquire() def release(self): if self._owner is not getcurrent(): raise RuntimeError("cannot release un-aquired lock") self._count = count = self._count - 1 if not count: self._owner = None self._block.release() def __exit__(self, typ, value, tb): self.release() # Internal methods used by condition variables def _acquire_restore(self, count_owner): count, owner = count_owner self._block.acquire() self._count = count self._owner = owner def _release_save(self): count = self._count self._count = 0 owner = self._owner self._owner = None self._block.release() return (count, owner) def _is_owned(self): return self._owner is getcurrent()