From 3214c653dd72605ecacfffe13d1972c2c88506c1 Mon Sep 17 00:00:00 2001 From: Elrond Date: Sat, 26 Jan 2013 19:20:18 +0100 Subject: Docs: Create new area for developers. We need some "Part" for developers. Currently, it's named "Part 4: Developer's Zone". But we should come up with a better name soon. Moved the codebase docs in there for starters. --- docs/source/devel/codebase.rst | 158 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 158 insertions(+) create mode 100644 docs/source/devel/codebase.rst (limited to 'docs/source/devel/codebase.rst') diff --git a/docs/source/devel/codebase.rst b/docs/source/devel/codebase.rst new file mode 100644 index 00000000..73e938e7 --- /dev/null +++ b/docs/source/devel/codebase.rst @@ -0,0 +1,158 @@ +.. MediaGoblin Documentation + + Written in 2011, 2012 by MediaGoblin contributors + + To the extent possible under law, the author(s) have dedicated all + copyright and related and neighboring rights to this software to + the public domain worldwide. This software is distributed without + any warranty. + + You should have received a copy of the CC0 Public Domain + Dedication along with this software. If not, see + . + +.. _codebase-chapter: + +======================== + Codebase Documentation +======================== + +.. contents:: Sections + :local: + + +This chapter covers the libraries that GNU MediaGoblin uses as well as +various recipes for getting things done. + +.. Note:: + + This chapter is in flux. Clearly there are things here that aren't + documented. If there's something you have questions about, please + ask! + + See `the join page on the website `_ + for where we hang out. + +For more information on how to get started hacking on GNU MediaGoblin, +see `the wiki `_. + + +Software Stack +============== + +* Project infrastructure + + * `Python `_: the language we're using to write + this + + * `Nose `_: + for unit tests + + * `virtualenv `_: for setting up an + isolated environment to keep mediagoblin and related packages + (potentially not required if MediaGoblin is packaged for your + distro) + +* Data storage + + * `SQLAlchemy `_: SQL ORM and database + interaction library for Python. Currently we support sqlite and + postgress as backends. + +* Web application + + * `Paste Deploy `_ and + `Paste Script `_: we'll use this for + configuring and launching the application + + * `werkzeug `_: nice abstraction layer + from HTTP requests, responses and WSGI bits + + * `Beaker `_: for handling sessions and + caching + + * `Jinja2 `_: the templating engine + + * `WTForms `_: for handling, + validation, and abstraction from HTML forms + + * `Celery `_: for task queuing (resizing + images, encoding video, ...) + + * `Babel `_: Used to extract and compile + translations. + + * `Markdown (for python) `_: + implementation of `Markdown `_ + text-to-html tool to make it easy for people to write richtext + comments, descriptions, and etc. + + * `lxml `_: nice xml and html processing for + python. + +* Media processing libraries + + * `Python Imaging Library `_: + used to resize and otherwise convert images for display. + + * `GStreamer `_: (Optional, for + video hosting sites only) Used to transcode video, and in the + future, probably audio too. + + * `chardet `_: (Optional, for + ascii art hosting sites only) Used to make ascii art thumbnails. + +* Front end + + * `JQuery `_: for groovy JavaScript things + + + +What's where +============ + +After you've run checked out mediagoblin and followed the virtualenv +instantiation instructions, you're faced with the following directory +tree:: + + mediagoblin/ + |- mediagoblin/ # source code + | |- tests/ + | |- templates/ + | |- auth/ + | \- submit/ + |- docs/ # documentation + |- devtools/ # some scripts for developer convenience + | + | # the below directories are installed into your virtualenv checkout + | + |- bin/ # scripts + |- develop-eggs/ + |- lib/ # python libraries installed into your virtualenv + |- include/ + |- mediagoblin.egg-info/ + |- parts/ + |- user_dev/ # sessions, etc + + +As you can see, all the code for GNU MediaGoblin is in the +``mediagoblin`` directory. + +Here are some interesting files and what they do: + +:routing.py: maps url paths to views +:views.py: views handle http requests +:models.py: holds the sqlalchemy schemas---these are the data structures + we're working with + +You'll notice that there are several sub-directories: tests, +templates, auth, submit, ... + +``tests`` holds the unit test code. + +``templates`` holds all the templates for the output. + +``auth`` and ``submit`` are modules that enacpsulate authentication +and media item submission. If you look in these directories, you'll +see they have their own ``routing.py``, ``view.py``, and +``models.py`` in addition to some other code. -- cgit v1.2.3